From 79fd2161448be2e6733281ef9ccb8d89c0c169a2 Mon Sep 17 00:00:00 2001 From: bsalomon Date: Wed, 9 Jul 2014 08:14:36 -0700 Subject: Revert of Make GrGLConfigConversionEffect work for Imagination and some other GPUs. (https://codereview.chromium.org/277323002/) Reason for revert: Need to only use the highp variations on GLES contexts not GL contexts. http://108.170.220.120:10117/builders/Test-Mac10.6-MacMini4.1-GeForce320M-x86_64-Release/builds/3398/steps/RunTests/logs/stdio Original issue's description: > Make GrGLConfigConversionEffect work for Imagination and some other GPUs. > > BUG=372341 > > Committed: https://skia.googlesource.com/skia/+/93cf46f7d687128d2ad05762bd65fea6c4539553 R=tomhudson@chromium.org, changjun.yang@intel.com, rmistry@google.com, jcgregorio@google.com NOTREECHECKS=true NOTRY=true BUG=372341 Author: bsalomon@google.com Review URL: https://codereview.chromium.org/377263003 --- src/gpu/gl/GrGLShaderBuilder.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gpu/gl') diff --git a/src/gpu/gl/GrGLShaderBuilder.cpp b/src/gpu/gl/GrGLShaderBuilder.cpp index d95cd6621c..4b7de02793 100644 --- a/src/gpu/gl/GrGLShaderBuilder.cpp +++ b/src/gpu/gl/GrGLShaderBuilder.cpp @@ -630,6 +630,7 @@ void GrGLShaderBuilder::createAndEmitEffects(GrGLProgramEffectsBuilder* programE this->fsCodeAppendf("\tvec4 %s;\n", outColorName.c_str()); outColor = outColorName; + programEffectsBuilder->emitEffect(stage, effectKeys[e], outColor.c_str(), -- cgit v1.2.3