From 66e534da8e2b3de928f7ce132da61947a73ab7cb Mon Sep 17 00:00:00 2001 From: "bsalomon@google.com" Date: Thu, 1 Nov 2012 14:02:43 +0000 Subject: Revert r6233 while investigating bot failures. git-svn-id: http://skia.googlecode.com/svn/trunk@6235 2bbb7eff-a529-9590-31e7-b0007b416f81 --- src/gpu/gl/GrGLUniformManager.h | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/gpu/gl/GrGLUniformManager.h') diff --git a/src/gpu/gl/GrGLUniformManager.h b/src/gpu/gl/GrGLUniformManager.h index 8f435d3037..e9856c6ea3 100644 --- a/src/gpu/gl/GrGLUniformManager.h +++ b/src/gpu/gl/GrGLUniformManager.h @@ -15,7 +15,6 @@ #include "SkTArray.h" class GrGLContextInfo; -class SkMatrix; /** Manages a program's uniforms. */ @@ -48,9 +47,6 @@ public: void setMatrix3fv(UniformHandle, int offset, int arrayCount, const GrGLfloat matrices[]) const; void setMatrix4fv(UniformHandle, int offset, int arrayCount, const GrGLfloat matrices[]) const; - // convenience method for uploading a SkMatrix to a 3x3 matrix uniform - void setSkMatrix(UniformHandle, const SkMatrix&) const; - struct BuilderUniform { GrGLShaderVar fVariable; uint32_t fVisibility; -- cgit v1.2.3