From c2dbbb6ac2fee5461a906d1a18e5f410acadb452 Mon Sep 17 00:00:00 2001 From: "commit-bot@chromium.org" Date: Tue, 27 May 2014 14:35:25 +0000 Subject: Add OpenGL Compressed Texture enum values R=bsalomon@google.com, robertphillips@google.com Author: krajcevski@google.com Review URL: https://codereview.chromium.org/293263004 git-svn-id: http://skia.googlecode.com/svn/trunk@14890 2bbb7eff-a529-9590-31e7-b0007b416f81 --- src/gpu/gl/GrGLDefines.h | 63 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 63 insertions(+) (limited to 'src/gpu/gl/GrGLDefines.h') diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h index 73f3d2e146..58762e35c9 100644 --- a/src/gpu/gl/GrGLDefines.h +++ b/src/gpu/gl/GrGLDefines.h @@ -210,6 +210,69 @@ #define GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 #define GR_GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +/* Compressed Texture Formats */ +#define GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GR_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GR_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 + +#define GR_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 +#define GR_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 +#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 +#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 + +#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 +#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 + +#define GR_GL_COMPRESSED_RGB8_ETC1 0x8D64 + +#define GR_GL_COMPRESSED_R11 0x9270 +#define GR_GL_COMPRESSED_SIGNED_R11 0x9271 +#define GR_GL_COMPRESSED_RG11 0x9272 +#define GR_GL_COMPRESSED_SIGNED_RG11 0x9273 + +#define GR_GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GR_GL_COMPRESSED_SRGB8 0x9275 +#define GR_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1 0x9276 +#define GR_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1 0x9277 +#define GR_GL_COMPRESSED_RGBA8_ETC2 0x9278 +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ETC2 0x9279 + +#define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F + +#define GR_GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0 +#define GR_GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1 +#define GR_GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2 +#define GR_GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3 +#define GR_GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4 +#define GR_GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5 +#define GR_GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6 +#define GR_GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7 +#define GR_GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8 +#define GR_GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9 +#define GR_GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA +#define GR_GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB +#define GR_GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC +#define GR_GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD + +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0 +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1 +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2 +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3 +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4 +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5 +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6 +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7 +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8 +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9 +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD + /* HintMode */ #define GR_GL_DONT_CARE 0x1100 #define GR_GL_FASTEST 0x1101 -- cgit v1.2.3