From f7dcd76c552a4e93a75a3808289de69a997da169 Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Mon, 30 Jul 2018 14:48:15 -0400 Subject: Remove array of TextureSampler pointers from GrIOResourceProcessor. Instead store sampler count on base class and subclasses implement a virtual to get the ith sampler. Change-Id: I13e2447a6467a09761d8615acb4aa360b87b1476 Reviewed-on: https://skia-review.googlesource.com/141563 Commit-Queue: Brian Salomon Reviewed-by: Robert Phillips --- src/gpu/effects/GrRectBlurEffect.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/gpu/effects/GrRectBlurEffect.h') diff --git a/src/gpu/effects/GrRectBlurEffect.h b/src/gpu/effects/GrRectBlurEffect.h index 8307a49bbe..0d443c3a2b 100644 --- a/src/gpu/effects/GrRectBlurEffect.h +++ b/src/gpu/effects/GrRectBlurEffect.h @@ -104,11 +104,12 @@ private: , fRect(rect) , fSigma(sigma) , fBlurProfile(std::move(blurProfile), samplerParams) { - this->addTextureSampler(&fBlurProfile); + this->setTextureSamplerCnt(1); } GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor&) const override; + const TextureSampler& onTextureSampler(int) const override; GR_DECLARE_FRAGMENT_PROCESSOR_TEST SkRect fRect; float fSigma; -- cgit v1.2.3