From f7dcd76c552a4e93a75a3808289de69a997da169 Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Mon, 30 Jul 2018 14:48:15 -0400 Subject: Remove array of TextureSampler pointers from GrIOResourceProcessor. Instead store sampler count on base class and subclasses implement a virtual to get the ith sampler. Change-Id: I13e2447a6467a09761d8615acb4aa360b87b1476 Reviewed-on: https://skia-review.googlesource.com/141563 Commit-Queue: Brian Salomon Reviewed-by: Robert Phillips --- src/gpu/effects/GrDistanceFieldGeoProc.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/gpu/effects/GrDistanceFieldGeoProc.h') diff --git a/src/gpu/effects/GrDistanceFieldGeoProc.h b/src/gpu/effects/GrDistanceFieldGeoProc.h index 71626fa938..a0fb9d74e5 100644 --- a/src/gpu/effects/GrDistanceFieldGeoProc.h +++ b/src/gpu/effects/GrDistanceFieldGeoProc.h @@ -104,6 +104,8 @@ private: return IthAttribute(i, fInPosition, kInColor, kInTextureCoords); } + const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } + static constexpr int kMaxTextures = 4; TextureSampler fTextureSamplers[kMaxTextures]; @@ -165,6 +167,7 @@ private: const GrSamplerState&, uint32_t flags); const Attribute& onVertexAttribute(int i) const override; + const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } SkMatrix fMatrix; // view matrix if perspective, local matrix otherwise TextureSampler fTextureSamplers[kMaxTextures]; @@ -235,6 +238,7 @@ private: const SkMatrix& localMatrix); const Attribute& onVertexAttribute(int) const override; + const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } static constexpr int kMaxTextures = 4; -- cgit v1.2.3