From f7dcd76c552a4e93a75a3808289de69a997da169 Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Mon, 30 Jul 2018 14:48:15 -0400 Subject: Remove array of TextureSampler pointers from GrIOResourceProcessor. Instead store sampler count on base class and subclasses implement a virtual to get the ith sampler. Change-Id: I13e2447a6467a09761d8615acb4aa360b87b1476 Reviewed-on: https://skia-review.googlesource.com/141563 Commit-Queue: Brian Salomon Reviewed-by: Robert Phillips --- src/gpu/effects/GrAlphaThresholdFragmentProcessor.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/gpu/effects/GrAlphaThresholdFragmentProcessor.h') diff --git a/src/gpu/effects/GrAlphaThresholdFragmentProcessor.h b/src/gpu/effects/GrAlphaThresholdFragmentProcessor.h index 1c0cd2eb91..74811d3e26 100644 --- a/src/gpu/effects/GrAlphaThresholdFragmentProcessor.h +++ b/src/gpu/effects/GrAlphaThresholdFragmentProcessor.h @@ -40,12 +40,13 @@ private: , fMaskCoordTransform( SkMatrix::MakeTrans(SkIntToScalar(-bounds.x()), SkIntToScalar(-bounds.y())), fMask.proxy()) { - this->addTextureSampler(&fMask); + this->setTextureSamplerCnt(1); this->addCoordTransform(&fMaskCoordTransform); } GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor&) const override; + const TextureSampler& onTextureSampler(int) const override; GR_DECLARE_FRAGMENT_PROCESSOR_TEST TextureSampler fMask; float fInnerThreshold; -- cgit v1.2.3