From f7dcd76c552a4e93a75a3808289de69a997da169 Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Mon, 30 Jul 2018 14:48:15 -0400 Subject: Remove array of TextureSampler pointers from GrIOResourceProcessor. Instead store sampler count on base class and subclasses implement a virtual to get the ith sampler. Change-Id: I13e2447a6467a09761d8615acb4aa360b87b1476 Reviewed-on: https://skia-review.googlesource.com/141563 Commit-Queue: Brian Salomon Reviewed-by: Robert Phillips --- src/gpu/ccpr/GrCCPathProcessor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gpu/ccpr/GrCCPathProcessor.cpp') diff --git a/src/gpu/ccpr/GrCCPathProcessor.cpp b/src/gpu/ccpr/GrCCPathProcessor.cpp index 450b74c6a2..ae3cba34ae 100644 --- a/src/gpu/ccpr/GrCCPathProcessor.cpp +++ b/src/gpu/ccpr/GrCCPathProcessor.cpp @@ -100,7 +100,7 @@ GrCCPathProcessor::GrCCPathProcessor(GrResourceProvider* resourceProvider, this->setVertexAttributeCnt(1); fAtlasAccess.instantiate(resourceProvider); - this->addTextureSampler(&fAtlasAccess); + this->setTextureSamplerCnt(1); if (!viewMatrixIfUsingLocalCoords.invert(&fLocalMatrix)) { fLocalMatrix.setIdentity(); -- cgit v1.2.3