From f7dcd76c552a4e93a75a3808289de69a997da169 Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Mon, 30 Jul 2018 14:48:15 -0400 Subject: Remove array of TextureSampler pointers from GrIOResourceProcessor. Instead store sampler count on base class and subclasses implement a virtual to get the ith sampler. Change-Id: I13e2447a6467a09761d8615acb4aa360b87b1476 Reviewed-on: https://skia-review.googlesource.com/141563 Commit-Queue: Brian Salomon Reviewed-by: Robert Phillips --- src/gpu/ccpr/GrCCClipProcessor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gpu/ccpr/GrCCClipProcessor.cpp') diff --git a/src/gpu/ccpr/GrCCClipProcessor.cpp b/src/gpu/ccpr/GrCCClipProcessor.cpp index 91d689246c..0c1f0e8459 100644 --- a/src/gpu/ccpr/GrCCClipProcessor.cpp +++ b/src/gpu/ccpr/GrCCClipProcessor.cpp @@ -22,7 +22,7 @@ GrCCClipProcessor::GrCCClipProcessor(const GrCCClipPath* clipPath, MustCheckBoun , fOverrideFillType(overrideFillType) , fAtlasAccess(sk_ref_sp(fClipPath->atlasLazyProxy()), GrSamplerState::Filter::kNearest, GrSamplerState::WrapMode::kClamp, kFragment_GrShaderFlag) { - this->addTextureSampler(&fAtlasAccess); + this->setTextureSamplerCnt(1); } std::unique_ptr GrCCClipProcessor::clone() const { -- cgit v1.2.3