From f510149da8d32f60f08d0a809eb037496079af3c Mon Sep 17 00:00:00 2001 From: Ruiqi Mao Date: Fri, 29 Jun 2018 14:32:21 -0400 Subject: skeletal animation support added to API and software backend SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices. SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights. Bug: skia: Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea Reviewed-on: https://skia-review.googlesource.com/137221 Reviewed-by: Brian Osman Reviewed-by: Robert Phillips Commit-Queue: Ruiqi Mao --- src/gpu/SkGpuDevice.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/gpu/SkGpuDevice.h') diff --git a/src/gpu/SkGpuDevice.h b/src/gpu/SkGpuDevice.h index 7c7030e1ab..48ba8ac8a1 100644 --- a/src/gpu/SkGpuDevice.h +++ b/src/gpu/SkGpuDevice.h @@ -91,7 +91,8 @@ public: int scalarsPerPos, const SkPoint& offset, const SkPaint&) override; void drawTextBlob(const SkTextBlob*, SkScalar x, SkScalar y, const SkPaint& paint, SkDrawFilter* drawFilter) override; - void drawVertices(const SkVertices*, SkBlendMode, const SkPaint&) override; + void drawVertices(const SkVertices*, const SkMatrix* bones, int boneCount, SkBlendMode, + const SkPaint&) override; void drawShadow(const SkPath&, const SkDrawShadowRec&) override; void drawAtlas(const SkImage* atlas, const SkRSXform[], const SkRect[], const SkColor[], int count, SkBlendMode, const SkPaint&) override; -- cgit v1.2.3