From 96291dfa7054545327b34016882ca57f40a1fc81 Mon Sep 17 00:00:00 2001 From: "bsalomon@google.com" Date: Fri, 20 Jul 2012 16:17:03 +0000 Subject: Remove assertion when texture matrix is unused Review URL: http://codereview.appspot.com/6420054/ git-svn-id: http://skia.googlecode.com/svn/trunk@4693 2bbb7eff-a529-9590-31e7-b0007b416f81 --- src/gpu/SkGpuDevice.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/gpu/SkGpuDevice.cpp') diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp index 18f2ff52f2..32d5883edd 100644 --- a/src/gpu/SkGpuDevice.cpp +++ b/src/gpu/SkGpuDevice.cpp @@ -514,9 +514,6 @@ inline bool skPaint2GrPaintNoShader(SkGpuDevice* dev, GrSamplerState* colorSampler = grPaint->textureSampler(kColorFilterTextureIdx); GrTexture* texture = act->set(dev, colorTransformTable, colorSampler); - // reset() sets the sampler's matrix to I. The custom stage doesn't require the matrix. - // The shader generator will omit the matrix if it is I. Once the matrix is moved from the - // sampler state to the custom stage this will no longer be necessary. colorSampler->reset(GrSamplerState::kClamp_WrapMode, GrSamplerState::kNearest_Filter); colorSampler->setCustomStage(SkNEW_ARGS(GrColorTableEffect, (texture)))->unref(); } else { -- cgit v1.2.3