From bed83a66f5fa5821a3a08da32157a6155960b15e Mon Sep 17 00:00:00 2001 From: bsalomon Date: Wed, 15 Apr 2015 14:18:34 -0700 Subject: Don't draw if SkShader::asNewFragmentProcessor fails. BUG=chromium:473156 Review URL: https://codereview.chromium.org/1089063002 --- src/gpu/GrTextContext.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/gpu/GrTextContext.cpp') diff --git a/src/gpu/GrTextContext.cpp b/src/gpu/GrTextContext.cpp index 32187109f3..6153f3b05d 100644 --- a/src/gpu/GrTextContext.cpp +++ b/src/gpu/GrTextContext.cpp @@ -116,7 +116,9 @@ void GrTextContext::drawTextBlob(GrRenderTarget* rt, const GrClip& clip, const S runPaint.setFlags(fGpuDevice->filterTextFlags(runPaint)); GrPaint grPaint; - SkPaint2GrPaintShader(fContext, fRenderTarget, runPaint, viewMatrix, true, &grPaint); + if (!SkPaint2GrPaint(fContext, fRenderTarget, runPaint, viewMatrix, true, &grPaint)) { + return; + } switch (it.positioning()) { case SkTextBlob::kDefault_Positioning: -- cgit v1.2.3