From f7dcd76c552a4e93a75a3808289de69a997da169 Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Mon, 30 Jul 2018 14:48:15 -0400 Subject: Remove array of TextureSampler pointers from GrIOResourceProcessor. Instead store sampler count on base class and subclasses implement a virtual to get the ith sampler. Change-Id: I13e2447a6467a09761d8615acb4aa360b87b1476 Reviewed-on: https://skia-review.googlesource.com/141563 Commit-Queue: Brian Salomon Reviewed-by: Robert Phillips --- src/gpu/GrPrimitiveProcessor.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gpu/GrPrimitiveProcessor.h') diff --git a/src/gpu/GrPrimitiveProcessor.h b/src/gpu/GrPrimitiveProcessor.h index e47d868fc0..cc24b64a87 100644 --- a/src/gpu/GrPrimitiveProcessor.h +++ b/src/gpu/GrPrimitiveProcessor.h @@ -12,6 +12,8 @@ #include "GrProcessor.h" #include "GrShaderVar.h" +class GrCoordTransform; + /* * The GrPrimitiveProcessor represents some kind of geometric primitive. This includes the shape * of the primitive and the inherent color of the primitive. The GrPrimitiveProcessor is -- cgit v1.2.3