From f7dcd76c552a4e93a75a3808289de69a997da169 Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Mon, 30 Jul 2018 14:48:15 -0400 Subject: Remove array of TextureSampler pointers from GrIOResourceProcessor. Instead store sampler count on base class and subclasses implement a virtual to get the ith sampler. Change-Id: I13e2447a6467a09761d8615acb4aa360b87b1476 Reviewed-on: https://skia-review.googlesource.com/141563 Commit-Queue: Brian Salomon Reviewed-by: Robert Phillips --- src/gpu/GrFragmentProcessor.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/gpu/GrFragmentProcessor.cpp') diff --git a/src/gpu/GrFragmentProcessor.cpp b/src/gpu/GrFragmentProcessor.cpp index d4006e7eef..63dc39c36b 100644 --- a/src/gpu/GrFragmentProcessor.cpp +++ b/src/gpu/GrFragmentProcessor.cpp @@ -163,8 +163,7 @@ std::unique_ptr GrFragmentProcessor::SwizzleOutput( private: SwizzleFragmentProcessor(const GrSwizzle& swizzle) : INHERITED(kSwizzleFragmentProcessor_ClassID, kAll_OptimizationFlags) - , fSwizzle(swizzle) { - } + , fSwizzle(swizzle) {} GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { class GLFP : public GrGLSLFragmentProcessor { -- cgit v1.2.3