From 55e0346f4ba923ae1a4cc2f3754ee4a682578bcc Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Fri, 28 Oct 2016 11:25:52 -0400 Subject: Make addTexture/BufferAccess on GrProcessor non-virtual Perhaps these needed to be virtual in the past, but no longer. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4120 Change-Id: I1ba713a1da713f2c7955c0cfc9931917f2719a63 Reviewed-on: https://skia-review.googlesource.com/4120 Reviewed-by: Robert Phillips Commit-Queue: Brian Salomon --- src/gpu/GrFragmentProcessor.cpp | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src/gpu/GrFragmentProcessor.cpp') diff --git a/src/gpu/GrFragmentProcessor.cpp b/src/gpu/GrFragmentProcessor.cpp index 3f60b4aa0f..1844983416 100644 --- a/src/gpu/GrFragmentProcessor.cpp +++ b/src/gpu/GrFragmentProcessor.cpp @@ -56,14 +56,6 @@ GrGLSLFragmentProcessor* GrFragmentProcessor::createGLSLInstance() const { return glFragProc; } -void GrFragmentProcessor::addTextureAccess(const GrTextureAccess* textureAccess) { - INHERITED::addTextureAccess(textureAccess); -} - -void GrFragmentProcessor::addBufferAccess(const GrBufferAccess* bufferAccess) { - INHERITED::addBufferAccess(bufferAccess); -} - void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) { fCoordTransforms.push_back(transform); fUsesLocalCoords = true; -- cgit v1.2.3