From 4aed13889bd9085337e0d4c20df28686687b833b Mon Sep 17 00:00:00 2001 From: Florin Malita Date: Thu, 25 May 2017 10:38:07 -0400 Subject: Reland of SkShaderBase Introduce a private base class (SkShaderBase), to hide implementation details from the public interface (SkShader). Change-Id: Ib1d76cde880bd51868b97408710f8bb38128e536 Reviewed-on: https://skia-review.googlesource.com/17925 Reviewed-by: Florin Malita Commit-Queue: Florin Malita --- src/effects/gradients/SkGradientShaderPriv.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/effects/gradients/SkGradientShaderPriv.h') diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h index 8c188de39b..7a66edaffc 100644 --- a/src/effects/gradients/SkGradientShaderPriv.h +++ b/src/effects/gradients/SkGradientShaderPriv.h @@ -20,7 +20,7 @@ #include "SkPM4fPriv.h" #include "SkRasterPipeline.h" #include "SkReadBuffer.h" -#include "SkShader.h" +#include "SkShaderBase.h" #include "SkUtils.h" #include "SkWriteBuffer.h" @@ -79,7 +79,7 @@ static const TileProc gTileProcs[] = { /////////////////////////////////////////////////////////////////////////////// -class SkGradientShaderBase : public SkShader { +class SkGradientShaderBase : public SkShaderBase { public: struct Descriptor { Descriptor() { @@ -156,7 +156,7 @@ public: U8CPU alpha, uint32_t gradFlags, bool dither); }; - class GradientShaderBaseContext : public SkShader::Context { + class GradientShaderBaseContext : public Context { public: GradientShaderBaseContext(const SkGradientShaderBase& shader, const ContextRec&); @@ -174,7 +174,7 @@ public: sk_sp fCache; private: - typedef SkShader::Context INHERITED; + typedef Context INHERITED; }; bool isOpaque() const override; @@ -283,7 +283,7 @@ private: void initCommon(); - typedef SkShader INHERITED; + typedef SkShaderBase INHERITED; }; -- cgit v1.2.3