From f7dcd76c552a4e93a75a3808289de69a997da169 Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Mon, 30 Jul 2018 14:48:15 -0400 Subject: Remove array of TextureSampler pointers from GrIOResourceProcessor. Instead store sampler count on base class and subclasses implement a virtual to get the ith sampler. Change-Id: I13e2447a6467a09761d8615acb4aa360b87b1476 Reviewed-on: https://skia-review.googlesource.com/141563 Commit-Queue: Brian Salomon Reviewed-by: Robert Phillips --- src/effects/SkHighContrastFilter.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/effects/SkHighContrastFilter.cpp') diff --git a/src/effects/SkHighContrastFilter.cpp b/src/effects/SkHighContrastFilter.cpp index 2d0b0f97fe..48bcb405af 100644 --- a/src/effects/SkHighContrastFilter.cpp +++ b/src/effects/SkHighContrastFilter.cpp @@ -177,8 +177,7 @@ private: HighContrastFilterEffect(const SkHighContrastConfig& config, bool linearize) : INHERITED(kHighContrastFilterEffect_ClassID, kNone_OptimizationFlags) , fConfig(config) - , fLinearize(linearize) { - } + , fLinearize(linearize) {} GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; -- cgit v1.2.3