From 5e58ceea8569f0d90ff7e3daf5de2def50407212 Mon Sep 17 00:00:00 2001 From: cdalton Date: Thu, 11 Feb 2016 12:49:47 -0800 Subject: Add GrShaderFlags enum Replaces GrGLSLUniformHandler::ShaderVisibility with GrShaderFlags. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684063006 Review URL: https://codereview.chromium.org/1684063006 --- src/effects/SkAvoidXfermode.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/effects/SkAvoidXfermode.cpp') diff --git a/src/effects/SkAvoidXfermode.cpp b/src/effects/SkAvoidXfermode.cpp index 43d80c9810..4edb100a40 100644 --- a/src/effects/SkAvoidXfermode.cpp +++ b/src/effects/SkAvoidXfermode.cpp @@ -277,7 +277,7 @@ public: this->emitChild(0, nullptr, &dstColor, args); fColorAndTolUni = args.fUniformHandler->addUniform( - GrGLSLUniformHandler::kFragment_Visibility, + kFragment_GrShaderFlag, kVec4f_GrSLType, kDefault_GrSLPrecision, "colorAndTol"); const char* kColorAndTolUni = args.fUniformHandler->getUniformCStr(fColorAndTolUni); @@ -413,7 +413,7 @@ private: const GrXferProcessor& proc) override { const AvoidXP& avoid = proc.cast(); - fColorAndTolUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility, + fColorAndTolUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kVec4f_GrSLType, kDefault_GrSLPrecision, "colorAndTol"); const char* kColorandTolUni = uniformHandler->getUniformCStr(fColorAndTolUni); -- cgit v1.2.3