From b609e6dc6a02336aed04caaddcdd5ccfbe7ba9ec Mon Sep 17 00:00:00 2001 From: Ruiqi Mao Date: Tue, 17 Jul 2018 10:19:38 -0400 Subject: added byte and ubyte types to SKSL created new GMs for skinning Bug: skia: Change-Id: I15fb2bd02fba8beb6dd2dd3f3716da016ea92192 Reviewed-on: https://skia-review.googlesource.com/140241 Commit-Queue: Ruiqi Mao Reviewed-by: Brian Osman Reviewed-by: Ethan Nicholas --- src/core/SkCanvas.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/core') diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp index c1f81188ce..cb98b09b37 100644 --- a/src/core/SkCanvas.cpp +++ b/src/core/SkCanvas.cpp @@ -1682,7 +1682,7 @@ void SkCanvas::drawVertices(const sk_sp& vertices, const SkMatrix* b SkBlendMode mode, const SkPaint& paint) { TRACE_EVENT0("skia", TRACE_FUNC); RETURN_ON_NULL(vertices); - SkASSERT(boneCount <= 100); + SkASSERT(boneCount <= 80); this->onDrawVerticesObject(vertices.get(), bones, boneCount, mode, paint); } @@ -1690,7 +1690,7 @@ void SkCanvas::drawVertices(const SkVertices* vertices, const SkMatrix* bones, i SkBlendMode mode, const SkPaint& paint) { TRACE_EVENT0("skia", TRACE_FUNC); RETURN_ON_NULL(vertices); - SkASSERT(boneCount <= 100); + SkASSERT(boneCount <= 80); this->onDrawVerticesObject(vertices, bones, boneCount, mode, paint); } -- cgit v1.2.3