From 66a96d07d5583cc018cb70127bd5483799b69d0e Mon Sep 17 00:00:00 2001 From: brianosman Date: Thu, 19 May 2016 08:43:55 -0700 Subject: Propagate filter mode when rendering Alpha8 bitmaps BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1988023009 Review-Url: https://codereview.chromium.org/1988023009 --- src/core/SkDraw.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/core') diff --git a/src/core/SkDraw.cpp b/src/core/SkDraw.cpp index 884794261d..f838cc18c2 100644 --- a/src/core/SkDraw.cpp +++ b/src/core/SkDraw.cpp @@ -1240,6 +1240,7 @@ void SkDraw::drawBitmapAsMask(const SkBitmap& bitmap, const SkPaint& paint) cons // we manually build a shader and draw that into our new mask SkPaint tmpPaint; tmpPaint.setFlags(paint.getFlags()); + tmpPaint.setFilterQuality(paint.getFilterQuality()); SkAutoBitmapShaderInstall install(bitmap, tmpPaint); SkRect rr; rr.set(0, 0, SkIntToScalar(bitmap.width()), -- cgit v1.2.3