From 4c8c1e83022e5c7cd55bb70020c49c578d0d16e7 Mon Sep 17 00:00:00 2001 From: Jim Van Verth Date: Mon, 23 Apr 2018 17:14:48 -0400 Subject: Minor shadow fixes. Fix inset value for analytic shadows to get full inset (and hence proper falloff). Fix compute_radial_values in tessellator to return only positive values and produce cleaner arcs. Adjust shadow params in Android sample to match Android. Fix corner calculation for analytic shadow. Bug: skia:7486 Change-Id: Ib393b5d577f5a5eb89d3388aa4726ea4dae37055 Reviewed-on: https://skia-review.googlesource.com/123220 Reviewed-by: Brian Salomon Commit-Queue: Jim Van Verth --- samplecode/SampleAndroidShadows.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'samplecode') diff --git a/samplecode/SampleAndroidShadows.cpp b/samplecode/SampleAndroidShadows.cpp index 5d4cd26956..a5fb6fcb9f 100644 --- a/samplecode/SampleAndroidShadows.cpp +++ b/samplecode/SampleAndroidShadows.cpp @@ -206,8 +206,8 @@ protected: void onDrawContent(SkCanvas* canvas) override { this->drawBG(canvas); const SkScalar kLightWidth = 800; - const SkScalar kAmbientAlpha = 0.1f; - const SkScalar kSpotAlpha = 0.25f; + const SkScalar kAmbientAlpha = 0.039f; + const SkScalar kSpotAlpha = 0.19f; SkPaint paint; paint.setAntiAlias(true); -- cgit v1.2.3