From e8f3062a36d3682f4019309a32b5b84dc9eddf8c Mon Sep 17 00:00:00 2001 From: reed Date: Wed, 23 Mar 2016 18:59:25 -0700 Subject: switch surface to sk_sp BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1817383002 CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot Review URL: https://codereview.chromium.org/1817383002 --- samplecode/SampleTextureDomain.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'samplecode/SampleTextureDomain.cpp') diff --git a/samplecode/SampleTextureDomain.cpp b/samplecode/SampleTextureDomain.cpp index 2c6dd64301..59d0822b44 100644 --- a/samplecode/SampleTextureDomain.cpp +++ b/samplecode/SampleTextureDomain.cpp @@ -60,7 +60,7 @@ protected: // Note: GPU-backed bitmaps follow a different rendering path // when copying from one GPU device to another. SkImageInfo info = SkImageInfo::MakeN32(5, 5, kOpaque_SkAlphaType); - SkAutoTUnref surface(canvas->newSurface(info)); + auto surface(canvas->makeSurface(info)); srcRect.setXYWH(1, 1, 3, 3); dstRect.setXYWH(1, 1, 3, 3); -- cgit v1.2.3