From 4a947d264b2764685e5f82b2e5d328a50e9612ea Mon Sep 17 00:00:00 2001 From: "senorblanco@chromium.org" Date: Mon, 18 Jul 2011 21:48:35 +0000 Subject: Fix kernel width calculation in GPU-based Gaussian blur. When converting the sigma value to a kernel width, it should be rounded up. Otherwise, for small sigmas, the edge pixels of the kernel may be missing. git-svn-id: http://skia.googlecode.com/svn/trunk@1891 2bbb7eff-a529-9590-31e7-b0007b416f81 --- samplecode/SampleBigBlur.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'samplecode/SampleBigBlur.cpp') diff --git a/samplecode/SampleBigBlur.cpp b/samplecode/SampleBigBlur.cpp index 243e0dfd71..aa5dc2824d 100644 --- a/samplecode/SampleBigBlur.cpp +++ b/samplecode/SampleBigBlur.cpp @@ -28,7 +28,7 @@ protected: SkBlurMaskFilter::kHighQuality_BlurFlag); paint.setMaskFilter(mf)->unref(); canvas->translate(200, 200); - canvas->drawCircle(100, 100, 250, paint); + canvas->drawCircle(100, 100, 200, paint); canvas->restore(); } -- cgit v1.2.3