From 15c0fea699b25343fe6f49668a5632866e1a0306 Mon Sep 17 00:00:00 2001 From: "robertphillips@google.com" Date: Fri, 22 Jun 2012 12:41:43 +0000 Subject: AutoScratchTexture can now release its texture and it will return to the texture cache when freed http://codereview.appspot.com/6262043/ git-svn-id: http://skia.googlecode.com/svn/trunk@4301 2bbb7eff-a529-9590-31e7-b0007b416f81 --- include/gpu/GrContext.h | 46 +++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 43 insertions(+), 3 deletions(-) (limited to 'include/gpu/GrContext.h') diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h index 122baf1358..46e80e0c4f 100644 --- a/include/gpu/GrContext.h +++ b/include/gpu/GrContext.h @@ -100,10 +100,10 @@ public: } GrTexture* texture() const; void reset() { fEntry = NULL; } + GrResourceEntry* cacheEntry() { return fEntry; } private: explicit TextureCacheEntry(GrResourceEntry* entry) { fEntry = entry; } void set(GrResourceEntry* entry) { fEntry = entry; } - GrResourceEntry* cacheEntry() { return fEntry; } GrResourceEntry* fEntry; friend class GrContext; }; @@ -174,7 +174,7 @@ public: * Returns a texture matching the desc. It's contents are unknown. Subsequent * requests with the same descriptor are not guaranteed to return the same * texture. The same texture is guaranteed not be returned again until it is - * unlocked. Must call be balanced with an unlockTexture() call. + * unlocked. Call must be balanced with an unlockTexture() call. * * Textures created by createAndLockTexture() hide the complications of * tiling non-power-of-two textures on APIs that don't support this (e.g. @@ -191,6 +191,11 @@ public: */ void unlockTexture(TextureCacheEntry entry); + /** + * Free any data associated with the provided entry in the texture cache + */ + void freeEntry(TextureCacheEntry entry); + /** * Creates a texture that is outside the cache. Does not count against * cache's budget. @@ -772,6 +777,14 @@ private: static int PaintStageVertexLayoutBits( const GrPaint& paint, const bool hasTexCoords[GrPaint::kTotalStages]); + + // Needed so GrTexture's returnToCache helper function can call + // addExistingTextureToCache + friend class GrTexture; + + // Add an existing texture to the texture cache. This is intended solely + // for use with textures released from an GrAutoScratchTexture. + void addExistingTextureToCache(GrTexture* texture); }; /** @@ -837,12 +850,39 @@ public: } void reset() { - if (NULL != fContext) { + if (NULL != fContext && NULL != fEntry.cacheEntry()) { fContext->unlockTexture(fEntry); fEntry.reset(); } } + /* + * When detaching a texture we do not unlock it in the texture cache but + * we do set the returnToCache flag. In this way the texture remains + * "locked" in the texture cache until it is freed and recycled in + * GrTexture::internal_dispose. In reality, the texture has been removed + * from the cache (because this is in AutoScratchTexture) and by not + * calling unlockTexture we simply don't re-add it. It will be reattached + * in GrTexture::internal_dispose. + * + * Note that the caller is assumed to accept and manage the ref to the + * returned texture. + */ + GrTexture* detach() { + GrTexture* temp = this->texture(); + + GrAssert(1 == temp->getRefCnt()); + + // freeEntry will remove the texture cache's ref + temp->ref(); + fContext->freeEntry(fEntry); + fEntry.reset(); + + temp->setFlag((GrTextureFlags) GrTexture::kReturnToCache_FlagBit); + GrAssert(1 == temp->getRefCnt()); + return temp; + } + GrTexture* set(GrContext* context, const GrTextureDesc& desc, GrContext::ScratchTexMatch match = -- cgit v1.2.3