From 05ea1810a231b1f699c98a0b6272e08a4c93b06b Mon Sep 17 00:00:00 2001 From: "reed@google.com" Date: Wed, 18 May 2011 21:24:16 +0000 Subject: move SHIFT default definitions from SkColorPriv.h to SkPostConfig.h, so that clients don't accidentally see them defined on some platforms when they only include SkTypes.h, and not others. git-svn-id: http://skia.googlecode.com/svn/trunk@1373 2bbb7eff-a529-9590-31e7-b0007b416f81 --- include/core/SkColorPriv.h | 20 +------------------- 1 file changed, 1 insertion(+), 19 deletions(-) (limited to 'include/core/SkColorPriv.h') diff --git a/include/core/SkColorPriv.h b/include/core/SkColorPriv.h index f9e02a29c7..6fa9df365d 100644 --- a/include/core/SkColorPriv.h +++ b/include/core/SkColorPriv.h @@ -155,31 +155,13 @@ static inline void SkBlendRGB16(const uint16_t src[], uint16_t dst[], #define SkRGB16Add(a, b) ((a) + (b)) #endif -///////////////////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// #define SK_A32_BITS 8 #define SK_R32_BITS 8 #define SK_G32_BITS 8 #define SK_B32_BITS 8 -/* we check to see if the SHIFT value has already been defined (SkUserConfig.h) - if not, we define it ourself to some default values. We default to OpenGL - order (in memory: r,g,b,a) -*/ -#ifndef SK_A32_SHIFT - #ifdef SK_CPU_BENDIAN - #define SK_R32_SHIFT 24 - #define SK_G32_SHIFT 16 - #define SK_B32_SHIFT 8 - #define SK_A32_SHIFT 0 - #else - #define SK_R32_SHIFT 0 - #define SK_G32_SHIFT 8 - #define SK_B32_SHIFT 16 - #define SK_A32_SHIFT 24 - #endif -#endif - #define SK_A32_MASK ((1 << SK_A32_BITS) - 1) #define SK_R32_MASK ((1 << SK_R32_BITS) - 1) #define SK_G32_MASK ((1 << SK_G32_BITS) - 1) -- cgit v1.2.3