From 42316095ecb795a2cc086490c7eae61ca8949c01 Mon Sep 17 00:00:00 2001 From: "bsalomon@google.com" Date: Fri, 12 Oct 2012 19:26:15 +0000 Subject: Add new GM, shadertext3. It would have revealed a bug in the GPU draw-large-text-as-path code path that was recently fixed. R=reed@google.com Review URL: https://codereview.appspot.com/6638057 git-svn-id: http://skia.googlecode.com/svn/trunk@5932 2bbb7eff-a529-9590-31e7-b0007b416f81 --- gm/shadertext3.cpp | 144 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 144 insertions(+) create mode 100644 gm/shadertext3.cpp (limited to 'gm/shadertext3.cpp') diff --git a/gm/shadertext3.cpp b/gm/shadertext3.cpp new file mode 100644 index 0000000000..22d93cbc13 --- /dev/null +++ b/gm/shadertext3.cpp @@ -0,0 +1,144 @@ +/* + * Copyright 2011 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ +#include "gm.h" +#include "SkCanvas.h" +#include "SkGradientShader.h" +#include "SkUnitMappers.h" + +namespace skiagm { + +static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) { + bm->setConfig(config, w, h); + bm->allocPixels(); + bm->eraseColor(0); + + SkCanvas canvas(*bm); + SkScalar s = SkIntToScalar(SkMin32(w, h)); + static const SkPoint kPts0[] = { { 0, 0 }, { s, s } }; + static const SkPoint kPts1[] = { { s/2, 0 }, { s/2, s } }; + static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; + static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 }; + static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 }; + + + SkPaint paint; + + SkUnitMapper* um = NULL; + + um = new SkCosineMapper; + + SkAutoUnref au(um); + + paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos, + SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode, um))->unref(); + canvas.drawPaint(paint); + paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos, + SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref(); + canvas.drawPaint(paint); +} + +/////////////////////////////////////////////////////////////////////////////// + +struct LabeledMatrix { + SkMatrix fMatrix; + const char* fLabel; +}; + +class ShaderText3GM : public GM { +public: + ShaderText3GM() { + this->setBGColor(0xFFDDDDDD); + } + +protected: + + SkString onShortName() { + return SkString("shadertext3"); + } + + SkISize onISize() { return make_isize(800, 1000); } + + virtual void onDraw(SkCanvas* canvas) { + static const char kText[] = "B"; + static const int kTextLen = SK_ARRAY_COUNT(kText) - 1; + static const int kPointSize = 300; + + static SkBitmap bmp; + if (bmp.isNull()) { + makebm(&bmp, SkBitmap::kARGB_8888_Config, kPointSize / 4, kPointSize / 4); + } + + SkPaint bmpPaint; + bmpPaint.setAntiAlias(true); + bmpPaint.setFilterBitmap(true); + bmpPaint.setAlpha(0x80); + canvas->drawBitmap(bmp, 5.f, 5.f, &bmpPaint); + + SkPaint outlinePaint; + outlinePaint.setAntiAlias(true); + outlinePaint.setTextSize(SkIntToScalar(kPointSize)); + outlinePaint.setStyle(SkPaint::kStroke_Style); + outlinePaint.setStrokeWidth(0.f); + + canvas->translate(15.f, 15.f); + + // draw glyphs scaled up + canvas->scale(2.f, 2.f); + + static const SkShader::TileMode kTileModes[] = { + SkShader::kRepeat_TileMode, + SkShader::kMirror_TileMode, + }; + + // position the baseline of the first run + canvas->translate(0.f, 0.75f * kPointSize); + + canvas->save(); + int i = 0; + for (size_t tm0 = 0; tm0 < SK_ARRAY_COUNT(kTileModes); ++tm0) { + for (size_t tm1 = 0; tm1 < SK_ARRAY_COUNT(kTileModes); ++tm1) { + SkAutoTUnref shader(SkShader::CreateBitmapShader(bmp, + kTileModes[tm0], + kTileModes[tm1])); + SkMatrix localM; + localM.setTranslate(5.f, 5.f); + localM.postRotate(20); + localM.postScale(1.15f, .85f); + shader->setLocalMatrix(localM); + + SkPaint fillPaint; + fillPaint.setAntiAlias(true); + fillPaint.setTextSize(SkIntToScalar(kPointSize)); + fillPaint.setFilterBitmap(true); + fillPaint.setShader(shader); + + canvas->drawText(kText, kTextLen, 0, 0, fillPaint); + canvas->drawText(kText, kTextLen, 0, 0, outlinePaint); + int w = fillPaint.measureText(kText, kTextLen); + canvas->translate(w + 10.f, 0.f); + ++i; + if (!(i % 2)) { + canvas->restore(); + canvas->translate(0, 0.75f * kPointSize); + canvas->save(); + } + } + } + canvas->restore(); + } + +private: + typedef GM INHERITED; +}; + +/////////////////////////////////////////////////////////////////////////////// + +#ifndef SK_BUILD_FOR_ANDROID +static GM* MyFactory(void*) { return new ShaderText3GM; } +static GMRegistry reg(MyFactory); +#endif +} -- cgit v1.2.3