From 2ad1aa67c6894696cdd65ec56057f81031d1c24a Mon Sep 17 00:00:00 2001 From: reed Date: Wed, 9 Mar 2016 09:50:50 -0800 Subject: partial switch over to sp usage of shaders BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1776973003 Review URL: https://codereview.chromium.org/1776973003 --- gm/drawbitmaprect.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'gm/drawbitmaprect.cpp') diff --git a/gm/drawbitmaprect.cpp b/gm/drawbitmaprect.cpp index c90ac2eaa1..7ee2271c5c 100644 --- a/gm/drawbitmaprect.cpp +++ b/gm/drawbitmaprect.cpp @@ -70,12 +70,12 @@ static SkImage* makebm(SkCanvas* origCanvas, SkBitmap* resultBM, int w, int h) { SkRect rect = SkRect::MakeWH(wScalar, hScalar); SkMatrix mat = SkMatrix::I(); for (int i = 0; i < 4; ++i) { - paint.setShader(SkGradientShader::CreateRadial( + paint.setShader(SkGradientShader::MakeRadial( pt, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kRepeat_TileMode, - 0, &mat))->unref(); + 0, &mat)); canvas->drawRect(rect, paint); rect.inset(wScalar / 8, hScalar / 8); mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4); -- cgit v1.2.3