From fe63045f075165b1be5d3e7fc5c710021d85f53b Mon Sep 17 00:00:00 2001 From: reed Date: Fri, 25 Mar 2016 09:08:00 -0700 Subject: move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTR BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1829303002 Review URL: https://codereview.chromium.org/1829303002 --- gm/discard.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'gm/discard.cpp') diff --git a/gm/discard.cpp b/gm/discard.cpp index d75f0ab141..136458170e 100644 --- a/gm/discard.cpp +++ b/gm/discard.cpp @@ -7,7 +7,6 @@ #include "gm.h" #include "SkCanvas.h" -#include "SkColorShader.h" #include "SkPaint.h" #include "SkRandom.h" #include "SkSurface.h" @@ -66,9 +65,8 @@ protected: surface->getCanvas()->clear(color); break; case 2: - SkColorShader shader(color); SkPaint paint; - paint.setShader(&shader); + paint.setShader(SkShader::MakeColorShader(color)); surface->getCanvas()->drawPaint(paint); break; } -- cgit v1.2.3