From 04f03d1fad46776a0d4231f77f1a70a904e66dec Mon Sep 17 00:00:00 2001 From: "commit-bot@chromium.org" Date: Thu, 24 Apr 2014 21:03:00 +0000 Subject: Add GM that exercises SkCanvas::discard() R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/252443007 git-svn-id: http://skia.googlecode.com/svn/trunk@14365 2bbb7eff-a529-9590-31e7-b0007b416f81 --- gm/discard.cpp | 95 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 95 insertions(+) create mode 100644 gm/discard.cpp (limited to 'gm/discard.cpp') diff --git a/gm/discard.cpp b/gm/discard.cpp new file mode 100644 index 0000000000..ae3947dfe4 --- /dev/null +++ b/gm/discard.cpp @@ -0,0 +1,95 @@ +/* + * Copyright 2014 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#if SK_SUPPORT_GPU + +#include "gm.h" +#include "SkCanvas.h" +#include "SkColorShader.h" +#include "SkPaint.h" +#include "SkSurface.h" + +namespace skiagm { + +/* + * This GM exercises SkCanvas::discard() by creating an offscreen SkSurface and repeatedly + * discarding it, drawing to it, and then drawing it to the main canvas. + */ +class DiscardGM : public GM { + +public: + DiscardGM() { + } + + virtual uint32_t onGetFlags() const SK_OVERRIDE { return kGPUOnly_Flag; } + +protected: + virtual SkString onShortName() SK_OVERRIDE { + return SkString("discard"); + } + + virtual SkISize onISize() SK_OVERRIDE { + return SkISize::Make(100, 100); + } + + virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { + GrContext* context = canvas->getGrContext(); + if (NULL == context) { + return; + } + + SkISize size = this->getISize(); + size.fWidth /= 10; + size.fHeight /= 10; + SkImageInfo info = SkImageInfo::MakeN32Premul(size); + SkSurface* surface = SkSurface::NewRenderTarget(context, info); + + if (NULL == surface) { + return; + } + + canvas->clear(SK_ColorBLACK); + + SkRandom rand; + for (int x = 0; x < 10; ++x) { + for (int y = 0; y < 10; ++y) { + surface->getCanvas()->discard(); + // Make something that isn't too close to the background color, black. + SkColor color = rand.nextU() | 0xFF404040; + switch (rand.nextULessThan(3)) { + case 0: + surface->getCanvas()->drawColor(color); + break; + case 1: + surface->getCanvas()->clear(color); + break; + case 2: + SkColorShader shader(color); + SkPaint paint; + paint.setShader(&shader); + surface->getCanvas()->drawPaint(paint); + break; + } + surface->draw(canvas, 10*x, 10*y, NULL); + } + } + + surface->getCanvas()->discard(); + surface->unref(); + } + +private: + typedef GM INHERITED; +}; + +////////////////////////////////////////////////////////////////////////////// + +DEF_GM( return SkNEW(DiscardGM); ) + +} // end namespace + +#endif -- cgit v1.2.3