From f1dd677c3a4c7bb7e72dbfb77a0124c51b19aa7c Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Tue, 29 Nov 2016 15:27:52 -0500 Subject: Rename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactory Change-Id: Ibc478f1a24d9d96e4d67a907c756389d184857de Reviewed-on: https://skia-review.googlesource.com/5316 Reviewed-by: Ethan Nicholas Commit-Queue: Brian Salomon --- fuzz/fuzz.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'fuzz/fuzz.cpp') diff --git a/fuzz/fuzz.cpp b/fuzz/fuzz.cpp index b27eec988a..67b2a863a7 100644 --- a/fuzz/fuzz.cpp +++ b/fuzz/fuzz.cpp @@ -406,7 +406,7 @@ int fuzz_sksl2glsl(sk_sp bytes) { SkSL::Compiler compiler; SkString output; bool result = compiler.toGLSL(SkSL::Program::kFragment_Kind, - SkString((const char*)bytes->data()), *SkSL::GLSLCapsFactory::Default(), &output); + SkString((const char*)bytes->data()), *SkSL::ShaderCapsFactory::Default(), &output); if (!result) { SkDebugf("[terminated] Couldn't compile input.\n"); -- cgit v1.2.3