From 9d14f936cc09de2a37c05c7af2cf60aa31f74722 Mon Sep 17 00:00:00 2001 From: Florin Malita Date: Wed, 31 May 2017 01:06:53 +0000 Subject: Revert "Delete SkGaussianEdgeShader" This reverts commit 64790a3714467300848971aa153aca8cea91cf7b. Reason for revert: pending Android fix merge. Original change's description: > Delete SkGaussianEdgeShader > > No longer used. > > Change-Id: I65a61696060ca19f528066ea587e140798450e36 > Reviewed-on: https://skia-review.googlesource.com/18132 > Reviewed-by: Jim Van Verth > Commit-Queue: Florin Malita > TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2 Reviewed-on: https://skia-review.googlesource.com/18156 Reviewed-by: Florin Malita Commit-Queue: Florin Malita --- fuzz/FuzzCanvas.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'fuzz/FuzzCanvas.cpp') diff --git a/fuzz/FuzzCanvas.cpp b/fuzz/FuzzCanvas.cpp index fb90c06305..aec9173a16 100644 --- a/fuzz/FuzzCanvas.cpp +++ b/fuzz/FuzzCanvas.cpp @@ -38,6 +38,7 @@ #include "SkDiscretePathEffect.h" #include "SkDisplacementMapEffect.h" #include "SkDropShadowImageFilter.h" +#include "SkGaussianEdgeShader.h" #include "SkGradientShader.h" #include "SkHighContrastFilter.h" #include "SkImageSource.h" @@ -381,8 +382,7 @@ static sk_sp make_fuzz_shader(Fuzz* fuzz, int depth) { } // EFFECTS: case 9: - // Deprecated SkGaussianEdgeShader - return nullptr; + return SkGaussianEdgeShader::Make(); case 10: { constexpr int kMaxColors = 12; SkPoint pts[2]; -- cgit v1.2.3