From 81abc43e6f0b1a789e1bf116820c8ede68d778ab Mon Sep 17 00:00:00 2001 From: Cary Clark Date: Mon, 25 Jun 2018 16:30:08 -0400 Subject: explicitly include blurimagefilter include Try explicitly adding to fix the bookmaker nightly bot. R=jcgregorio@google.com,caryclark@google.com Docs-Preview: https://skia.org/?cl=137421 Bug: skia:6898 Change-Id: Iff27845e6872b885b8494e9fc236f4f05c10c301 Reviewed-on: https://skia-review.googlesource.com/137421 Reviewed-by: Cary Clark Reviewed-by: Joe Gregorio Commit-Queue: Cary Clark Commit-Queue: Joe Gregorio Auto-Submit: Cary Clark --- docs/SkCanvas_Reference.bmh | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'docs/SkCanvas_Reference.bmh') diff --git a/docs/SkCanvas_Reference.bmh b/docs/SkCanvas_Reference.bmh index c026ffe649..57125d7fb0 100644 --- a/docs/SkCanvas_Reference.bmh +++ b/docs/SkCanvas_Reference.bmh @@ -1509,6 +1509,12 @@ Rectangles are blurred by Image_Filter when restore() draws Layer to main Canvas. ## #Height 128 +#Function +###$ +#include "SkBlurImageFilter.h" +$$$# +## + void draw(SkCanvas* canvas) { SkPaint paint, blur; blur.setImageFilter(SkBlurImageFilter::Make(3, 3, nullptr)); @@ -1558,6 +1564,12 @@ The red rectangle is clipped; it does not fully fit on Layer. Image_Filter blurs past edge of Layer so red rectangle is blurred on all sides. ## #Height 128 +#Function +###$ +#include "SkBlurImageFilter.h" +$$$# +## + void draw(SkCanvas* canvas) { SkPaint paint, blur; blur.setImageFilter(SkBlurImageFilter::Make(3, 3, nullptr)); -- cgit v1.2.3