From f21aa04dca1ab16e57d9bac3f6a08abb7e107d95 Mon Sep 17 00:00:00 2001 From: Brian Osman Date: Mon, 21 Aug 2017 16:48:46 -0400 Subject: Plumb GrContextOptions to GPU sinks in DM We were ignoring the path renderer flag when drawing GMs or SKPs. Bug: skia: Change-Id: Iee443fb70f1faec65e46925fa0e3cea3716d448d Reviewed-on: https://skia-review.googlesource.com/36861 Reviewed-by: Chris Dalton Commit-Queue: Brian Osman --- dm/DMSrcSink.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'dm/DMSrcSink.h') diff --git a/dm/DMSrcSink.h b/dm/DMSrcSink.h index a4c3c488dd..117514995a 100644 --- a/dm/DMSrcSink.h +++ b/dm/DMSrcSink.h @@ -307,7 +307,7 @@ public: GPUSink(sk_gpu_test::GrContextFactory::ContextType, sk_gpu_test::GrContextFactory::ContextOverrides, int samples, bool diText, SkColorType colorType, SkAlphaType alphaType, sk_sp colorSpace, - bool threaded); + bool threaded, const GrContextOptions& grCtxOptions); Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override; bool serial() const override { return !fThreaded; } @@ -326,6 +326,7 @@ private: SkAlphaType fAlphaType; sk_sp fColorSpace; bool fThreaded; + GrContextOptions fBaseContextOptions; }; class PDFSink : public Sink { -- cgit v1.2.3