From 33f02edb14bb2ad802324daa99886709990893a1 Mon Sep 17 00:00:00 2001 From: Robert Phillips Date: Tue, 27 Mar 2018 08:06:57 -0400 Subject: Switch DDL rendering to be a Via in DM (take 2) This will let us also render the GMs via DDLs. TBR=mtklein@google.com Change-Id: If7c2460d964822a6decc33cf5e8e685e67923127 Reviewed-on: https://skia-review.googlesource.com/116463 Reviewed-by: Mike Klein Commit-Queue: Robert Phillips --- dm/DMSrcSink.h | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'dm/DMSrcSink.h') diff --git a/dm/DMSrcSink.h b/dm/DMSrcSink.h index 87495a1f81..65c9b7350a 100644 --- a/dm/DMSrcSink.h +++ b/dm/DMSrcSink.h @@ -537,6 +537,19 @@ private: std::unique_ptr fFactory; }; +class ViaDDL : public Via { +public: + ViaDDL(int numDivisions, Sink* sink); + Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override; +private: +#if SK_SUPPORT_GPU + class PromiseImageHelper; + class TileData; + + const int fNumDivisions; +#endif +}; + class ViaSVG : public Via { public: explicit ViaSVG(Sink* sink) : Via(sink) {} -- cgit v1.2.3