From 8a6697af95b340aad6dee7e6228048fa305c1e59 Mon Sep 17 00:00:00 2001 From: joshualitt Date: Wed, 30 Sep 2015 12:11:07 -0700 Subject: Fix for nexus 5 crashing in GL benches GLBenches do not expect gl state to change between onPerCanvasPreDraw and *PostDraw, but we do a clear and sometimes we clear as draw. This causes us to bind vertex objects / programs / etc. This change creates two new virtual methods which are called right before and immediately after timing. BUG=skia: Review URL: https://codereview.chromium.org/1379853003 --- bench/TextBlobBench.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'bench/TextBlobBench.cpp') diff --git a/bench/TextBlobBench.cpp b/bench/TextBlobBench.cpp index 0ef5eb9654..5f4dbba63d 100644 --- a/bench/TextBlobBench.cpp +++ b/bench/TextBlobBench.cpp @@ -29,7 +29,7 @@ public: } protected: - void onPreDraw() override { + void onDelayedSetup() override { fTypeface.reset(sk_tool_utils::create_portable_typeface("serif", SkTypeface::kNormal)); // make textblob SkPaint paint; -- cgit v1.2.3