From dde03ff89f58d7df9b9e37ca06c2ce8ea67ec7a2 Mon Sep 17 00:00:00 2001 From: mtklein Date: Mon, 31 Aug 2015 15:26:08 -0700 Subject: Clean up remaining users of SkPMFloat This switches over SkXfermodes_opts.h and SkColorMatrixFilter to use Sk4f, and converts the SkPMFloat benches to Sk4f benches. No pixels should change here, and no code beyond the Sk4f_ benches should change speed. The benches are faster than the old versions. BUG=skia:4117 Review URL: https://codereview.chromium.org/1324743002 --- bench/Sk4fBench.cpp | 77 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 77 insertions(+) create mode 100644 bench/Sk4fBench.cpp (limited to 'bench/Sk4fBench.cpp') diff --git a/bench/Sk4fBench.cpp b/bench/Sk4fBench.cpp new file mode 100644 index 0000000000..53978637f1 --- /dev/null +++ b/bench/Sk4fBench.cpp @@ -0,0 +1,77 @@ +/* + * Copyright 2015 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "Benchmark.h" +#include "SkColor.h" +#include "SkNx.h" + +// Used to prevent the compiler from optimizing away the whole loop. +volatile uint32_t blackhole = 0; + +// Not a great random number generator, but it's very fast. +// The code we're measuring is quite fast, so low overhead is essential. +static uint32_t lcg_rand(uint32_t* seed) { + *seed *= 1664525; + *seed += 1013904223; + return *seed; +} + +struct Sk4fBytesRoundtripBench : public Benchmark { + Sk4fBytesRoundtripBench() {} + + const char* onGetName() override { return "Sk4f_roundtrip"; } + bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; } + + void onDraw(const int loops, SkCanvas* canvas) override { + // Unlike blackhole, junk can and probably will be a register. + uint32_t junk = 0; + uint32_t seed = 0; + for (int i = 0; i < loops; i++) { + uint32_t color = lcg_rand(&seed), + back; + auto f = Sk4f::FromBytes((const uint8_t*)&color); + f.toBytes((uint8_t*)&back); + junk ^= back; + } + blackhole ^= junk; + } +}; +DEF_BENCH(return new Sk4fBytesRoundtripBench;) + +struct Sk4fGradientBench : public Benchmark { + const char* onGetName() override { return "Sk4f_gradient"; } + bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; } + + SkPMColor fDevice[100]; + void onDraw(const int loops, SkCanvas*) override { + Sk4f c0(0,0,255,255), + c1(255,0,0,255), + dc = c1 - c0, + fx(0.1f), + dx(0.002f), + dcdx(dc*dx), + dcdx4(dcdx+dcdx+dcdx+dcdx); + + for (int n = 0; n < loops; n++) { + Sk4f a = c0 + dc*fx + Sk4f(0.5f), // add an extra 0.5f to get rounding for free. + b = a + dcdx, + c = b + dcdx, + d = c + dcdx; + for (size_t i = 0; i < SK_ARRAY_COUNT(fDevice); i += 4) { + a.toBytes((uint8_t*)(fDevice+i+0)); + b.toBytes((uint8_t*)(fDevice+i+1)); + c.toBytes((uint8_t*)(fDevice+i+2)); + d.toBytes((uint8_t*)(fDevice+i+3)); + a = a + dcdx4; + b = b + dcdx4; + c = c + dcdx4; + d = d + dcdx4; + } + } + } +}; +DEF_BENCH(return new Sk4fGradientBench;) -- cgit v1.2.3