From 8a6697af95b340aad6dee7e6228048fa305c1e59 Mon Sep 17 00:00:00 2001 From: joshualitt Date: Wed, 30 Sep 2015 12:11:07 -0700 Subject: Fix for nexus 5 crashing in GL benches GLBenches do not expect gl state to change between onPerCanvasPreDraw and *PostDraw, but we do a clear and sometimes we clear as draw. This causes us to bind vertex objects / programs / etc. This change creates two new virtual methods which are called right before and immediately after timing. BUG=skia: Review URL: https://codereview.chromium.org/1379853003 --- bench/PictureNestingBench.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'bench/PictureNestingBench.cpp') diff --git a/bench/PictureNestingBench.cpp b/bench/PictureNestingBench.cpp index 48f2ef46c5..e315fe6dbd 100644 --- a/bench/PictureNestingBench.cpp +++ b/bench/PictureNestingBench.cpp @@ -139,8 +139,8 @@ public: : INHERITED("playback", maxLevel, maxPictureLevel) { } protected: - void onPreDraw() override { - this->INHERITED::onPreDraw(); + void onDelayedSetup() override { + this->INHERITED::onDelayedSetup(); SkIPoint canvasSize = onGetSize(); SkPictureRecorder recorder; -- cgit v1.2.3