From a1ebeb25e9acfcd801e089e063311d716b83b8a5 Mon Sep 17 00:00:00 2001 From: mtklein Date: Thu, 1 Oct 2015 09:43:39 -0700 Subject: Remove const from `const int loops`. This drives me nuts, and prevents `while (loops --> 0)`. BUG=skia: Review URL: https://codereview.chromium.org/1379923005 --- bench/MathBench.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'bench/MathBench.cpp') diff --git a/bench/MathBench.cpp b/bench/MathBench.cpp index 02867e2743..a5cc033c6f 100644 --- a/bench/MathBench.cpp +++ b/bench/MathBench.cpp @@ -53,7 +53,7 @@ protected: return fName.c_str(); } - void onDraw(const int loops, SkCanvas*) override { + void onDraw(int loops, SkCanvas*) override { int n = loops * this->mulLoopCount(); for (int i = 0; i < n; i++) { this->performTest(fDst, fSrc, kBuffer); @@ -287,7 +287,7 @@ public: } protected: - void onDraw(const int loops, SkCanvas*) override { + void onDraw(int loops, SkCanvas*) override { IsFiniteProc proc = fProc; const float* data = fData; // do this so the compiler won't throw away the function call @@ -357,7 +357,7 @@ public: virtual void process(float) {} protected: - void onDraw(const int loops, SkCanvas*) override { + void onDraw(int loops, SkCanvas*) override { SkRandom rand; float accum = 0; const float* data = fData; @@ -419,7 +419,7 @@ public: virtual void process(int) {} protected: - void onDraw(const int loops, SkCanvas*) override { + void onDraw(int loops, SkCanvas*) override { int accum = 0; if (fUsePortable) { @@ -475,7 +475,7 @@ public: virtual void process(int) {} protected: - void onDraw(const int loops, SkCanvas*) override { + void onDraw(int loops, SkCanvas*) override { int accum = 0; for (int j = 0; j < loops; ++j) { @@ -519,7 +519,7 @@ public: } protected: - void onDraw(const int loops, SkCanvas*) override { + void onDraw(int loops, SkCanvas*) override { for (int j = 0; j < loops; ++j) { for (int i = 0; i < N - 4; ++i) { fResult[i] = SkFloatToFixed(fData[i]); @@ -559,7 +559,7 @@ protected: return fName.c_str(); } - void onDraw(const int loops, SkCanvas*) override { + void onDraw(int loops, SkCanvas*) override { volatile T a = 0, b = 0; T div = 0, mod = 0; for (int i = 0; i < loops; i++) { -- cgit v1.2.3