From e0e7cfe44bb9d66d76120a79e5275c294bacaa22 Mon Sep 17 00:00:00 2001 From: "commit-bot@chromium.org" Date: Mon, 9 Sep 2013 20:09:12 +0000 Subject: Change old PRG to be SkLCGRandom; change new one to SkRandom The goal here is to get people to start using the new random number generator, while leaving the old one in place so we don't have to rebaseline GMs. R=reed@google.com, bsalomon@google.com Author: jvanverth@google.com Review URL: https://chromiumcodereview.appspot.com/23576015 git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81 --- bench/GrMemoryPoolBench.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'bench/GrMemoryPoolBench.cpp') diff --git a/bench/GrMemoryPoolBench.cpp b/bench/GrMemoryPoolBench.cpp index 78a283b0c5..dccf8278f5 100644 --- a/bench/GrMemoryPoolBench.cpp +++ b/bench/GrMemoryPoolBench.cpp @@ -47,7 +47,7 @@ protected: } virtual void onDraw(SkCanvas*) { - SkMWCRandom r; + SkRandom r; enum { kMaxObjects = 4 * (1 << 10), }; @@ -103,7 +103,7 @@ protected: } virtual void onDraw(SkCanvas*) { - SkMWCRandom r; + SkRandom r; enum { kMaxObjects = 4 * (1 << 10), }; @@ -141,7 +141,7 @@ protected: } virtual void onDraw(SkCanvas*) { - SkMWCRandom r; + SkRandom r; A* objects[M]; for (int i = 0; i < N; i++) { uint32_t count = r.nextRangeU(0, M-1); -- cgit v1.2.3