From 0ddad31012dabfc1267effc8071d37f7d606efbe Mon Sep 17 00:00:00 2001 From: robertphillips Date: Fri, 21 Nov 2014 05:35:54 -0800 Subject: Add MultiPictureDraw to nanobench I would like some guard against performance regressions on our side before turning layer hoisting on in Chromium. TBR=bsalomon@google.com Review URL: https://codereview.chromium.org/731973005 --- bench/Benchmark.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'bench/Benchmark.h') diff --git a/bench/Benchmark.h b/bench/Benchmark.h index 508d1da694..c30167e572 100644 --- a/bench/Benchmark.h +++ b/bench/Benchmark.h @@ -70,6 +70,11 @@ public: // before the initial draw. void preDraw(); + // Called once before and after a series of draw calls to a single canvas. + // The setup/break down in these calls is not timed. + void perCanvasPreDraw(SkCanvas*); + void perCanvasPostDraw(SkCanvas*); + // Bench framework can tune loops to be large enough for stable timing. void draw(const int loops, SkCanvas*); @@ -101,6 +106,8 @@ protected: virtual const char* onGetName() = 0; virtual const char* onGetUniqueName() { return this->onGetName(); } virtual void onPreDraw() {} + virtual void onPerCanvasPreDraw(SkCanvas*) {} + virtual void onPerCanvasPostDraw(SkCanvas*) {} // Each bench should do its main work in a loop like this: // for (int i = 0; i < loops; i++) { } virtual void onDraw(const int loops, SkCanvas*) = 0; -- cgit v1.2.3