| Commit message (Collapse) | Author | Age |
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git-svn-id: http://skia.googlecode.com/svn/trunk@491 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@481 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@479 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@433 2bbb7eff-a529-9590-31e7-b0007b416f81
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This technique geometrically clips all segments against the clip bounds,
ensuring that we never send a value to the edgelist that might overflow in
fixedpoint.
Current disabled in SkScan_Path.cpp by a #define. There are a few minor pixel
differences between this and the old technique, as found by the gm tool, so
at the moment this new code is off by default.
git-svn-id: http://skia.googlecode.com/svn/trunk@432 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@417 2bbb7eff-a529-9590-31e7-b0007b416f81
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change inline functions in SkColorPriv.h to static inline
git-svn-id: http://skia.googlecode.com/svn/trunk@415 2bbb7eff-a529-9590-31e7-b0007b416f81
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fix fprintf warning
git-svn-id: http://skia.googlecode.com/svn/trunk@385 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@383 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@382 2bbb7eff-a529-9590-31e7-b0007b416f81
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call these new procs in (nearly) all the places we had inlined loops before.
In once instance (blitter_argb32::blitAntiH) we get different results by a
tiny bit. The new code is more accurate, and exactly inline with all of the
other like-minded blits, so I think the change is good going forward.
git-svn-id: http://skia.googlecode.com/svn/trunk@366 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@353 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@346 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@344 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@343 2bbb7eff-a529-9590-31e7-b0007b416f81
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- copyTo() now preserves isOpaqueness, and BitmapCopyTest tests it
- bitmap shader doesn't claim to have shadespan16 if dithering is on, since its
sampler doesn't auto-dither (note that gradients do auto-dither in their
16bit sampler)
- blitter setup just relies on the shader to report if its 16bit sampler can be
called (allowing gradients to say yes regardless of dither, but bitmaps to say
no if dithering is on)
git-svn-id: http://skia.googlecode.com/svn/trunk@331 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@326 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@302 2bbb7eff-a529-9590-31e7-b0007b416f81
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feature (since we already have subpixel text support)
fix some debug-compile problems
update Makefile for lcd files
git-svn-id: http://skia.googlecode.com/svn/trunk@282 2bbb7eff-a529-9590-31e7-b0007b416f81
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remove obsolete SkBitmapShader.cpp file
git-svn-id: http://skia.googlecode.com/svn/trunk@271 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@267 2bbb7eff-a529-9590-31e7-b0007b416f81
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has been computed, othewise we can't distinguish 0x00000000 from 0x00FF0000
Add fast case for index blit where we read 4 src pixels at a time
git-svn-id: http://skia.googlecode.com/svn/trunk@248 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@240 2bbb7eff-a529-9590-31e7-b0007b416f81
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rename setXfermode(Mode) to setXfermodeMode(Mode) for sanity
fix memory leak in setXfermode(Mode)
git-svn-id: http://skia.googlecode.com/svn/trunk@239 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@236 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@232 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@218 2bbb7eff-a529-9590-31e7-b0007b416f81
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this signals blitters that the shader will return the same results for a given
x value, independent of y. Useful inside blitRect(), where it can cache the
first call to shadeSpan() and reuse it on all subsequent scans. Works with
(non-rotated) linear-gradients, and Nx1 bitmaps.
git-svn-id: http://skia.googlecode.com/svn/trunk@214 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@211 2bbb7eff-a529-9590-31e7-b0007b416f81
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Saves overhead when using GL.
git-svn-id: http://skia.googlecode.com/svn/trunk@207 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@204 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@203 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@202 2bbb7eff-a529-9590-31e7-b0007b416f81
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add cached bitmap for gradients to avoid thrashing textures in gl
git-svn-id: http://skia.googlecode.com/svn/trunk@201 2bbb7eff-a529-9590-31e7-b0007b416f81
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set linewidth in gldevice for hair rects
remove some cruft from samples
add more gl-unimpl messages
git-svn-id: http://skia.googlecode.com/svn/trunk@199 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@195 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@194 2bbb7eff-a529-9590-31e7-b0007b416f81
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update samples
git-svn-id: http://skia.googlecode.com/svn/trunk@192 2bbb7eff-a529-9590-31e7-b0007b416f81
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need to separate out SK_BUILD_FOR_MAC when we need to know where certain OS
headers are, and SK_BUILD_FOR_SDL when we are choosing an SkOSWindow variant...
git-svn-id: http://skia.googlecode.com/svn/trunk@190 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@188 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@187 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@186 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@185 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@184 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@183 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@182 2bbb7eff-a529-9590-31e7-b0007b416f81
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existing obj->safeRef(), which is unsafe since it can its 'if (this)' can be
optimized away by some compilers.
fix some overflows in mimpmap generation
git-svn-id: http://skia.googlecode.com/svn/trunk@181 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@180 2bbb7eff-a529-9590-31e7-b0007b416f81
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add SkShape baseclass, in the hopes of having SkPicture inherit from that, and
also using shapes as the extension mechanism for things like animated-gif
git-svn-id: http://skia.googlecode.com/svn/trunk@174 2bbb7eff-a529-9590-31e7-b0007b416f81
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trying to access its colorTable. Update unittest for copyTo. Add sample for
using a mask to clip a layer.
git-svn-id: http://skia.googlecode.com/svn/trunk@168 2bbb7eff-a529-9590-31e7-b0007b416f81
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