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path: root/xcode/sampleapp_sdl/SDLApp.xcodeproj
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* add experimental state tracker for openglGravatar reed@android.com2009-06-12
* only call SkDevice::gainFocus() if we're actually drawing to a different device.Gravatar reed@android.com2009-06-10
* fix odd-pixel bug in mipmap downsamplers (thanks brett)Gravatar reed@android.com2009-06-08
* add SkParsePath to go to/from SVG strings (e.g. "M0,0 L10,20")Gravatar reed@android.com2009-06-05
* update for cache updatesGravatar reed@android.com2009-06-05
* fix dumpcanvas to recurse on pictures and shapesGravatar reed@android.com2009-06-05
* add isConvex() hit to SkPath, to be used to speed up fills and openglGravatar reed@android.com2009-06-03
* add unimpl macro to help track bugsGravatar reed@android.com2009-06-01
* update includes for android for gl backendGravatar reed@android.com2009-06-01
* call notifyPixelsChanged() when the pages are flipped in pageflippixelrefGravatar reed@android.com2009-05-30
* update SDL port to support OpenGLGravatar reed@android.com2009-05-29
* move shapes subclasses into effectsGravatar reed@android.com2009-05-27
* make include search paths relativeGravatar reed@android.com2009-05-22
* update relative paths for sample codeGravatar reed@android.com2009-05-22
* add actual sdl project fileGravatar reed@android.com2009-05-22