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path: root/xcode/gpu/gpu.xcodeproj/project.pbxproj
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* Make a separate path renderer object. Move enum types to GrTypes.hGravatar bsalomon@google.com2011-02-22
| | | | | | | | Review URL http://codereview.appspot.com/4167067/ git-svn-id: http://skia.googlecode.com/svn/trunk@829 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add red black treeGravatar bsalomon@google.com2011-02-22
| | | | | | | | Review URL: http://codereview.appspot.com/4184063 git-svn-id: http://skia.googlecode.com/svn/trunk@823 2bbb7eff-a529-9590-31e7-b0007b416f81
* use new high-quality blur in samplesGravatar reed@google.com2011-02-18
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@819 2bbb7eff-a529-9590-31e7-b0007b416f81
* Hide alloc size vs content size below APIGravatar bsalomon@google.com2011-02-17
| | | | | | | Remove old gl shaders class Move texture matrix to sampler class git-svn-id: http://skia.googlecode.com/svn/trunk@808 2bbb7eff-a529-9590-31e7-b0007b416f81
* Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer ↵Gravatar bsalomon@google.com2011-02-14
| | | | | | | | both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. rietveld issue 4188049 git-svn-id: http://skia.googlecode.com/svn/trunk@786 2bbb7eff-a529-9590-31e7-b0007b416f81
* Rev the GrContext interface. Context has draw* functions that take a new ↵Gravatar bsalomon@google.com2011-01-21
| | | | | | | | | | | GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. Remove unused/unsupported point size (we don't draw non-hairline points using GL points). Change current* getter functions to get* for consistency. Fix bounds when drawing inverse-filled paths. git-svn-id: http://skia.googlecode.com/svn/trunk@718 2bbb7eff-a529-9590-31e7-b0007b416f81
* Cleanup including of GL headers and provide way to include custom headers, ↵Gravatar bsalomon@google.com2011-01-19
| | | | | | extension getter. git-svn-id: http://skia.googlecode.com/svn/trunk@713 2bbb7eff-a529-9590-31e7-b0007b416f81
* Fix bug where createTexture may bind a texture to GL without ever updating ↵Gravatar bsalomon@google.com2010-12-23
| | | | | | | | | | | | fHWState.fTexture (when texture is not bound to FBO). Other minor changes: Add commented out GL logging define to GrUserConfig Remove dead GrGpuD3D9 file from xcode proj git-svn-id: http://skia.googlecode.com/svn/trunk@663 2bbb7eff-a529-9590-31e7-b0007b416f81
* add gpu to the default makefileGravatar reed@google.com2010-12-23
| | | | | | | | move skia-gpu files into skia/src/gpu git-svn-id: http://skia.googlecode.com/svn/trunk@653 2bbb7eff-a529-9590-31e7-b0007b416f81
* add gpu backend (not hooked up yet)Gravatar reed@google.com2010-12-22
git-svn-id: http://skia.googlecode.com/svn/trunk@649 2bbb7eff-a529-9590-31e7-b0007b416f81