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Commit message (
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Author
Age
*
clean up low-hanging swap_rb
Mike Klein
2017-06-28
*
Add rest of paint flags to debug canvas.
Ben Wagner
2017-06-23
*
Hack to fix MSAA GL -> Vk transition on Windows Viewer
Brian Osman
2017-06-23
*
Move mock gpu and caps, add Gr prefix, and create via GrContext::Create
Brian Salomon
2017-06-23
*
Add correctness testing for ANGLE D3D11 ES3
Brian Salomon
2017-06-23
*
Revert "Revert "Clean up onTransferPixels""
Jim Van Verth
2017-06-22
*
Revert "Clean up onTransferPixels"
Jim Van Verth
2017-06-21
*
Clean up onTransferPixels
Jim Van Verth
2017-06-21
*
add memory via to ok
Mike Klein
2017-06-19
*
Revert "Revert "Add API for flushing surfaces with gpu semaphores""
Greg Daniel
2017-06-16
*
Revert "Add API for flushing surfaces with gpu semaphores"
Greg Daniel
2017-06-15
*
Migrate AAConvexPathOp off of GrLegacyMeshDrawOp
Brian Salomon
2017-06-15
*
Add API for flushing surfaces with gpu semaphores
Greg Daniel
2017-06-15
*
Clean up GrResourceProvider usage
Robert Phillips
2017-06-15
*
Revert "Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMesh...
Brian Salomon
2017-06-15
*
[fiddle] Clear the canvas to white before calling draw().
Joe Gregorio
2017-06-15
*
Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp s...
Brian Salomon
2017-06-14
*
Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses.
Brian Salomon
2017-06-14
*
use #ifdef instead of #if for SK_VULKAN
Mike Reed
2017-06-14
*
Revert "Revert "Update skia to use ifdefs for Vulkan code instead of dummy he...
Robert Phillips
2017-06-14
*
Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"
Robert Phillips
2017-06-13
*
Update skia to use ifdefs for Vulkan code instead of dummy header
Greg Daniel
2017-06-13
*
Retract GrTexture*.h & GrRenderTarget*.h from other headers
Robert Phillips
2017-06-13
*
ok: add 8888 and rp dsts
Mike Klein
2017-06-13
*
Move Flags from GrRenderTarget to GrTypesPriv.h & rename
Robert Phillips
2017-06-13
*
append(from_srgb) -> append_from_srgb(kUnpremul)
Mike Klein
2017-06-12
*
port encode_bitmap_for_png() to SkRasterPipeline
Mike Klein
2017-06-12
*
Remove debug checks for unsupported ICC profiles
Matt Sarett
2017-06-09
*
fix f16 -> sRGB in encode_bitmap_for_png()
Mike Klein
2017-06-09
*
Create a new HDC for each ANGLE context
Robert Phillips
2017-06-09
*
Store context type (rather than backend type) in ContextInfo
Robert Phillips
2017-06-08
*
Touch input support for Windows
Brian Osman
2017-06-07
*
Show SkPaint/blendMode in debugger
Florin Malita
2017-06-07
*
Revert "Revert "Workaround Adreno driver issue with stencil clears.""
Mike Klein
2017-06-06
*
Revert "Workaround Adreno driver issue with stencil clears."
Mike Klein
2017-06-06
*
Workaround Adreno driver issue with stencil clears.
Brian Salomon
2017-06-06
*
sk_sp-ify GrResourceProvider some more
Robert Phillips
2017-06-05
*
Revert "Destroy ANGLE displays in destroyGLContext"
Robert Phillips
2017-06-05
*
Destroy ANGLE displays in destroyGLContext
Robert Phillips
2017-06-05
*
Simplify some Viewer code, and fix a few bugs
Brian Osman
2017-06-05
*
Support passing single SKP to get_images_from_skps
Leon Scroggins III
2017-06-05
*
add nonsquare scale to pathops sorter tool
Cary Clark
2017-06-02
*
Implement an SkImage backed by a Android hardware buffer
Stan Iliev
2017-06-02
*
[fiddle] Report GL driver info.
Joe Gregorio
2017-06-01
*
make SkColorFilter::onAppendStages() pure
Mike Klein
2017-06-01
*
slant colorfilter away from filterSpan4f
Mike Reed
2017-05-31
*
Fiddle can use EGL if available.
Joe Gregorio
2017-05-31
*
Fix resource and skp paths in Android viewer
Brian Salomon
2017-05-26
*
Enable chromecast gpu perf
Kevin Lubick
2017-05-24
*
Remove compressed (ETC1) texture support from Ganesh (take 2)
Robert Phillips
2017-05-23
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