aboutsummaryrefslogtreecommitdiffhomepage
path: root/tools
Commit message (Expand)AuthorAge
...
* Walk through files in parse_llvm_coverage.py instead of using 'git ls-files'Gravatar rmistry2016-04-18
* Do not do compile steps for CoverageGravatar rmistry2016-04-18
* Fix skiaserve crash when displaying batch boundsGravatar brianosman2016-04-15
* Only eglTerminate command buffer displays when no displays are in useGravatar bsalomon2016-04-13
* Rename lots of things from 'sRGB' to 'GammaCorrect', where appropriateGravatar brianosman2016-04-13
* Make build_shaderc.py blow away output dir and allow build_type arg to contai...Gravatar bsalomon2016-04-13
* Fix CommandBuffer bot's DM configGravatar borenet2016-04-13
* Remove SK_VERY_LEGACY_CREATE_TYPEFACE.Gravatar bungeman2016-04-13
* Begin switch to SkFontStyle for legacy calls.Gravatar bungeman2016-04-12
* GYP_DEFINES and DM flags for Vulkan botGravatar borenet2016-04-12
* Vulkan config in dmGravatar bsalomon2016-04-11
* nullptr -> "sans-serif" fixes bold in gm/colorwheelGravatar mtklein2016-04-11
* Fixes for CommandBuffer botGravatar borenet2016-04-11
* Fix to zoom on Vulkan ViewerGravatar egdaniel2016-04-11
* More cleanup in the Vulkan viewerGravatar jvanverth2016-04-08
* Serialize invNormRotation in SkLightingShader.Gravatar mtklein2016-04-08
* Add slides to VulkanViewerGravatar jvanverth2016-04-08
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-07
* Some more improvements/fixes to the VulkanViewerGravatar jvanverth2016-04-07
* Revert of Track GL buffer state based on unique resource ID (patchset #6 id:1...Gravatar mtklein2016-04-06
* Fix lazy coding in ViaSingletonPictures.Gravatar mtklein2016-04-06
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-06
* path_stroke_with_zero_length: turn off drawFat() by default.Gravatar mtklein2016-04-06
* Make existing unit tests only run on GL contextsGravatar bsalomon2016-04-06
* alternate textblobgeometrychange fix... just make our own surface if neededGravatar mtklein2016-04-06
* Remove conditional flavor text on blend GM.Gravatar mtklein2016-04-06
* Register SkLocalMatrixImageFilter for serialization.Gravatar mtklein2016-04-06
* Clean up input handling in VulkanViewerGravatar jvanverth2016-04-06
* Alter dm_flags.py logic flow for certain configs to be subtractiveGravatar bsalomon2016-04-06
* Add exclusion for keymobi_shop_mobileweb_ebay_com.skp on N5Gravatar bsalomon2016-04-06
* SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propa...Gravatar brianosman2016-04-06
* First pass at VulkanViewerGravatar jvanverth2016-04-06
* One signature for creating unit tests that run on premade GrContextsGravatar bsalomon2016-04-05
* Set 'device_cfg' parameter for iOS botsGravatar borenet2016-04-05
* Create output directory in skdiffGravatar brianosman2016-04-05
* Rename enums in GrContextFactory to remove "GL"Gravatar bsalomon2016-04-05
* Add predfined configs for msaa4, nvpr4, nvpr4dit, and srgb that explictly use...Gravatar bsalomon2016-04-05
* Do not set do_perf_steps for Build-Ubuntu-GCC-x86_64-Release-SwarmingValgrindGravatar rmistry2016-04-05
* Revert of Add predfined configs for msaa4, nvpr4, nvpr4dit, and srgb that exp...Gravatar bsalomon2016-04-05
* Add predfined configs for msaa4, nvpr4, nvpr4dit, and srgb that explictly use...Gravatar bsalomon2016-04-05
* Revert of Delete SkFlattenable::Type (patchset #2 id:20001 of https://coderev...Gravatar mtklein2016-04-04
* Delete SkFlattenable::TypeGravatar msarett2016-04-04
* switch maskfilters to sk_spGravatar reed2016-04-04
* DM/PDF: stop adding unused rasterizer keywordsGravatar halcanary2016-04-04
* Revert of Rename enums in GrContextFactory to remove "GL" (patchset #4 id:600...Gravatar bsalomon2016-04-04
* change flattenable factory to return sk_spGravatar reed2016-04-03
* Rename enums in GrContextFactory to remove "GL"Gravatar bsalomon2016-04-01
* Add GrContext::releaseAndAbandonContext()Gravatar bsalomon2016-04-01
* Delete duplicate null GL interface implementationGravatar bsalomon2016-04-01
* Respect build type arg in build_shaderc.pyGravatar bsalomon2016-04-01