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* Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method)Gravatar Robert Phillips2018-03-28
| | | | | | | Change-Id: I6bb270d9df1c76b9d2e384abde603cdda91c9bb6 Reviewed-on: https://skia-review.googlesource.com/116550 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* Switch DDL rendering to be a Via in DM (take 2)Gravatar Robert Phillips2018-03-27
| | | | | | | | | | This will let us also render the GMs via DDLs. TBR=mtklein@google.com Change-Id: If7c2460d964822a6decc33cf5e8e685e67923127 Reviewed-on: https://skia-review.googlesource.com/116463 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Revert "Switch DDL rendering to be a Via in DM"Gravatar Robert Phillips2018-03-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit bd2e2a0cafb0944255635b95663e1d242064b9c3. Reason for revert: Build-Debian9-Clang-x86_64-Debug-MSAN In file included from ../../../dm/DMSrcSink.cpp:8: ../../../dm/DMSrcSink.h:548:15: error: private field 'fNumDivisions' is not used [-Werror,-Wunused-private-field] const int fNumDivisions; Original change's description: > Switch DDL rendering to be a Via in DM > > This will let us also render the GMs via DDLs. > > Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e > Reviewed-on: https://skia-review.googlesource.com/116021 > Commit-Queue: Robert Phillips <robertphillips@google.com> > Reviewed-by: Greg Daniel <egdaniel@google.com> > Reviewed-by: Mike Klein <mtklein@google.com> TBR=egdaniel@google.com,mtklein@google.com,robertphillips@google.com Change-Id: Ice07c25ab29c57b2efb193c03e5504a2ae1a0743 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/116560 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Switch DDL rendering to be a Via in DMGravatar Robert Phillips2018-03-26
| | | | | | | | | | This will let us also render the GMs via DDLs. Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e Reviewed-on: https://skia-review.googlesource.com/116021 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* Prepare ddl skp rendering for prime timeGravatar Robert Phillips2018-03-15
| | | | | | | Change-Id: I87742b8ef043588c4e835ab6ec49b217dd49f829 Reviewed-on: https://skia-review.googlesource.com/114289 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Add threaded backend sink to DM. Fix a scheduler bug.Gravatar Yuqian Li2018-02-25
| | | | | | | | | | | The bug is spotted by the new sink. I'd expect more bugs to be revealed and fixed using the new sink. Bug: skia: Change-Id: I6b0c9267079fbd6149004f0ecd55ddb179702588 Reviewed-on: https://skia-review.googlesource.com/109720 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
* Add nativeFonts flag to Viewer.Gravatar Ben Wagner2018-02-21
| | | | | | | | | | | This moves DMFontMgr and several related files which are tightly related to fonts into tools/fonts, moves some flags around to prevent duplication, and adds the nativeFonts handling to Viewer. Change-Id: Id1bdad708a6b74319ac5ac9adfe21025db4ca0b2 Reviewed-on: https://skia-review.googlesource.com/108904 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* [skotty] Add Json DM sourceGravatar Florin Malita2017-12-31
| | | | | | | | | | Generates a filmstrip with evenly distributed frames for a Skotty animation. TBR= Change-Id: Ia89e0d65d59fd5ab4ef221a231e9b3e0c033828a Reviewed-on: https://skia-review.googlesource.com/90025 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Add a tools flag to suppress geometry shadersGravatar Chris Dalton2017-12-19
| | | | | | | | | Bug: skia: Change-Id: I38736c5d49e3b281c2d23af3908575274ff97b5c Reviewed-on: https://skia-review.googlesource.com/86282 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Add a tooling flag for path mask cachingGravatar Chris Dalton2017-10-13
| | | | | | | | | | | Adds the flag and a disables caching on the CCPR bots. Bug: skia: Change-Id: Icb85e77f89634dda1d419dacac5b8a93340723f0 Reviewed-on: https://skia-review.googlesource.com/59740 Reviewed-by: Eric Boren <borenet@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Add benchmark for comparing multitexturing to non-multitexturing image draws.Gravatar Brian Salomon2017-10-11
| | | | | | | | | | | Allows benchmarks to override GrContextOptions. Removes the ability to use the same GrContext for all benchmarks in a config. Change-Id: I5ab9f6e81055451ac912a66537843d1a49f3b479 Reviewed-on: https://skia-review.googlesource.com/34080 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* DeferredDisplayList API proposalGravatar Robert Phillips2017-08-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Chrome would like to perform cpu-side preprocessing for gpu draws in parallel. They do not want to go through a picture (since they have their own display list format). The general idea is that we add a new SkDeferredDisplayListRecorder class to perform all of Ganesh's cpu-side preprocessing ahead of time and in parallel. The SkDDLRecorder operates like SkPictureRecorder. The user can get an SkCanvas from the SkDDLRecorder and feed it draw operations. Once finished, the user calls 'detach' to get an SkDeferredDisplayList. All the work up to and including the 'detach' call can be done in parallel and will not touch the GPU. To actually get pixels the client must call SkSurface::draw(SkDDL) on an SkSurface that is "compatible" with the surface characterization initially given to the SkDDLMaker. The surface characterization contains the minimum amount of information Ganesh needs to know about the ultimate destination in order to perform its cpu-side work (i.e., caps, width, height, config). Change-Id: I75faa483ab5a6b779c8de56ea56b9d90b990f43a Reviewed-on: https://skia-review.googlesource.com/30140 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* New analytic AA scan converter using delta (I call it DAA for now)Gravatar Yuqian Li2017-07-25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | DAA is: 1. Much simpler than AAA. SkScan_AAAPath.cpp is about 1700 lines. SkScan_DAAPath.cpp is about 300 lines. The whole DAA CL is only about 800 lines. 2. Much faster than AAA for complicated paths. The speedup applies to GL backend (including ccpr)! Here's the frame time of 'SampleApp --slide Chart' on macbook pro: AAA-raster: 33ms DAA-raster: 21ms AAA-gl: 30ms DAA-gl: 20ms AAA-ccpr: 18ms DAA-ccpr: 12ms My linux desktop doesn't have SSE3 so the speedup is smaller (~25% for Chart). I believe that DAA is so fast that I can enable it for any paths (AAA is not enabled by default for complicated paths because it is slow; hence our older supersampling scan converter is used for stroking on Chart for AAA-xxx config.) 3. The SkCoverageDelta is suitable for threaded backend with out-of-order concurrent scan conversion as commented in the source code. Maybe we can also just send deltas to GPU. 4. Similar to most analytic path renderers, the quality is on the best ground-truth level, unless there are intersections within a pixel. The intersections look good to my eyes although theoretically that could be arbitrary far from the ground truth (see my AAA slides). 5. For simple paths, such as circle, triangle, rrect, etc., DAA is slower than AAA. But DAA is faster than our older supersampling scan converter in most cases. As those simple paths usually don't constitute the bottleneck of a picture (skp or svg), I strongly recommend use DAA. 6. DAA also heavily favors blitMask so it may work quite well with SkRasterPipeline and SkRasterPipelineBlitter. Finally, please check https://skia-review.googlesource.com/c/22420/ which accelerate DAA by specializing blitCoverageDeltas for SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%) speedup. But I couldn't figure out how to reduce the duplicate code so I don't intend to land it. Bug: skia: Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c Reviewed-on: https://skia-review.googlesource.com/19666 Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Cary Clark <caryclark@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
* First stab at JSON event tracerGravatar Brian Osman2017-07-20
| | | | | | | | | | | | | | | | | | | | Not yet thread safe (so it forces threading off). Builds JSON on the fly, so overhead is certainly bad. Plan to fix all of that, but this at least "works". There is now one tracing flag: 'trace'. - 'debugf' installs the SkDebugf tracer. - 'atrace' installs the Android ATrace tracer. - Any other value is interpreted as a filename, and produces a JSON file for chrome://tracing. All three modes work in DM, nanobench, and Viewer. Bug: skia: Change-Id: I3fbc22382b99418a508c670be2770195c0a1c364 Reviewed-on: https://skia-review.googlesource.com/24781 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Add SkDebugf trace event handler.Gravatar Brian Salomon2017-07-19
| | | | | | | | | Also adds more trace events to GPU backend. Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d Reviewed-on: https://skia-review.googlesource.com/24622 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Reland https://skia-review.googlesource.com/c/6091/Gravatar Yuqian Li2017-01-13
| | | | | | | | | | | | | | The only difference is that we now also put the guard flag SK_SUPPORT_LEGACY_AAA in SkUserConfig.h. Previously, SkAnalyticEdge.cpp doesn't get that flag from SkScan.h and that caused many problems. BUG=skia: TBR=reed@google.com,caryclark@google.com Change-Id: I134bb76cebd6fffa712f438076668765321bba3b Reviewed-on: https://skia-review.googlesource.com/6992 Reviewed-by: Yuqian Li <liyuqian@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
* Revert "Reland https://skia-review.googlesource.com/c/6091/"Gravatar Yuqian Li2017-01-13
| | | | | | | | | | | This reverts commit b46fff60bc82fe6f0c64b2241d854a121f7cb5f9. Reason for revert: possible chromium cc unit tests failure Change-Id: Ie174c55e4d0fc3ae45854b5897ba26b7ad5a9c13 Reviewed-on: https://skia-review.googlesource.com/6981 Commit-Queue: Yuqian Li <liyuqian@google.com> Reviewed-by: Yuqian Li <liyuqian@google.com>
* Reland https://skia-review.googlesource.com/c/6091/Gravatar Yuqian Li2017-01-12
| | | | | | | | | | | | | | The only difference is that we now put the guard flag SK_SUPPORT_LEGACY_AAA in SkUserConfig.h instead of SkScan.h. Previously, SkAnalyticEdge.cpp doesn't get that flag from SkScan.h and that caused many problems. BUG=skia: TBR=reed@google.com,caryclark@google.com Change-Id: I7b89d3cb64ad71715101d2a5e8e77be3a8a6fa16 Reviewed-on: https://skia-review.googlesource.com/6972 Reviewed-by: Yuqian Li <liyuqian@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
* Revert "Implement Analytic AA for General Paths (with Guard against Chrome)"Gravatar Yuqian Li2017-01-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 89a0e72287e991cfa2f860f92fad545ca59defe1. Reason for revert: <INSERT REASONING HERE> Original change's description: > Implement Analytic AA for General Paths (with Guard against Chrome) > > I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL. > > When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback. > > BUG=skia: > > Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31 > Reviewed-on: https://skia-review.googlesource.com/6091 > Reviewed-by: Mike Reed <reed@google.com> > Commit-Queue: Yuqian Li <liyuqian@google.com> > TBR=caryclark@google.com,liyuqian@google.com,reed@google.com BUG=skia: NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I13c05aaa1bcb14956bd0fe01bb404e41be75af22 Reviewed-on: https://skia-review.googlesource.com/6961 Commit-Queue: Yuqian Li <liyuqian@google.com> Reviewed-by: Yuqian Li <liyuqian@google.com>
* Implement Analytic AA for General Paths (with Guard against Chrome)Gravatar Yuqian Li2017-01-12
| | | | | | | | | | | | | I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL. When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback. BUG=skia: Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31 Reviewed-on: https://skia-review.googlesource.com/6091 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
* Resubmit issue 2221103002 to fix the iOS build by declaring the flag inGravatar liyuqian2016-10-04
| | | | | | | | | | | SkCommonFlags.h TBR=reed@google.com,caryclark@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2393643002 Review-Url: https://codereview.chromium.org/2393643002
* Fix SVG flag iOS linkingGravatar fmalita2016-09-14
| | | | | | | TBR=mtklein@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2344533002 Review-Url: https://codereview.chromium.org/2344533002
* Fix Mac clang linkerGravatar msarett2016-06-21
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2077353006 Review-Url: https://codereview.chromium.org/2077353006
* More removal of SkColorProfileType...Gravatar brianosman2016-06-20
| | | | | | | | | | | Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with the command line flag that was setting it in DM and nanobench. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002 Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67 Review-Url: https://codereview.chromium.org/2071393002
* Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of ↵Gravatar egdaniel2016-06-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/2071393002/ ) Reason for revert: This was still used in chrome Original issue's description: > More removal of SkColorProfileType... > > Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with > the command line flag that was setting it in DM and nanobench. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002 > > Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67 TBR=msarett@google.com,reed@google.com,bsalomon@google.com,brianosman@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2074103004
* More removal of SkColorProfileType...Gravatar brianosman2016-06-17
| | | | | | | | | | Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with the command line flag that was setting it in DM and nanobench. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002 Review-Url: https://codereview.chromium.org/2071393002
* Move forceSRGB to SkCommonFlags.Gravatar herb2016-05-27
| | | | | | | | | | | This fixes a duplicate symbol problem with the iOS build. Add common forceSRGB flag. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2019073002 Review-Url: https://codereview.chromium.org/2019073002
* Add ColorCodecSrc for testing/comparison on color corrected decodesGravatar msarett2016-04-29
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1933753002 Review-Url: https://codereview.chromium.org/1933753002
* Add GrContext::releaseAndAbandonContext()Gravatar bsalomon2016-04-01
| | | | | | | | | Like abandonContext() this disconnects the GrContext from the underlying 3D API. However, unlike abandonContext it first frees all allocated GPU resources. BUG=skia:5142 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1852733002 Review URL: https://codereview.chromium.org/1852733002
* Move SkTArray to include/private.Gravatar bungeman2016-02-17
| | | | | | | TBR=reed Agreed moving to private is good. Review URL: https://codereview.chromium.org/1702073002
* Treat bad values passed to --images as a fatal errorGravatar scroggo2016-02-03
| | | | | | | | | | | | | | | If an option is passed to --images that is either a non-existent path or a folder with no images matching the supported types, assume this is an error and exit, so they can supply a valid path instead. Share code between DM and nanobench in SkCommonFlags. nanobench now behaves more like DM - it will check a directory for images that match the supported extensions. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1611323004 Review URL: https://codereview.chromium.org/1611323004
* Revert of Treat bad values passed to --images as a fatal error (patchset #17 ↵Gravatar scroggo2016-01-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | id:320001 of https://codereview.chromium.org/1611323004/ ) Reason for revert: Speculative to fix windows bots Original issue's description: > Treat bad values passed to --images as a fatal error > > If an option is passed to --images that is either a non-existent path or > a folder with no images matching the supported types, assume this is > an error and exit, so they can supply a valid path instead. > > Share code between DM and nanobench in SkCommonFlags. > > nanobench now behaves more like DM - it will check a directory for > images that match the supported extensions. > > Only consider image paths ending in RAW suffixes as images if > SK_CODE_DECODES_RAW is defined. This prevents us from seeing failure > to decode errors on platforms that cannot decode it. > > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1611323004 > > Committed: https://skia.googlesource.com/skia/+/7579786f3bd5a8fda84a1abc45b16213c3371f93 TBR=mtklein@google.com,borenet@google.com,msarett@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true # Not skipping CQ checks because original CL landed more than 1 days ago. Review URL: https://codereview.chromium.org/1653543002
* Treat bad values passed to --images as a fatal errorGravatar scroggo2016-01-28
| | | | | | | | | | | | | | | | | | | If an option is passed to --images that is either a non-existent path or a folder with no images matching the supported types, assume this is an error and exit, so they can supply a valid path instead. Share code between DM and nanobench in SkCommonFlags. nanobench now behaves more like DM - it will check a directory for images that match the supported extensions. Only consider image paths ending in RAW suffixes as images if SK_CODE_DECODES_RAW is defined. This prevents us from seeing failure to decode errors on platforms that cannot decode it. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1611323004 Review URL: https://codereview.chromium.org/1611323004
* Add pre_log option to nanobench; make this option default true in ↵Gravatar benjaminwagner2016-01-25
| | | | | | | | | | nanobench_flags.py and dm_flags.py. BUG=skia:4826 BUG=skia:4827 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1612483002 Review URL: https://codereview.chromium.org/1612483002
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add extended config specification form that can be used to run different gpu backend with different APIs. The configs can be specified with the form: gpu(api=string,dit=bool,nvpr=bool,samples=int) This replaces and removes the --gpuAPI flag. All existing configs should still work. Adds following documentation: out/Debug/dm --help config Flags: --config: type: string default: 565 8888 gpu nonrendering Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4 nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg xps or use extended form 'backend(option=value,...)'. Extended form: 'backend(option=value,...)' Possible backends and options: gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend api type: string default: native. Select graphics API to use with gpu backend. Options: native Use platform default OpenGL or OpenGL ES backend. gl Use OpenGL. gles Use OpenGL ES. debug Use debug OpenGL. null Use null OpenGL. dit type: bool default: false. Use device independent text. nvpr type: bool default: false. Use NV_path_rendering OpenGL and OpenGL ES extension. samples type: int default: 0. Use multisampling with N samples. Predefined configs: gpu = gpu() msaa4 = gpu(samples=4) msaa16 = gpu(samples=16) nvprmsaa4 = gpu(nvpr=true,samples=4) nvprmsaa16 = gpu(nvpr=true,samples=16) gpudft = gpu(dit=true) gpudebug = gpu(api=debug) gpunull = gpu(api=null) debug = gpu(api=debug) nullgpu = gpu(api=null) BUG=skia:2992 Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005 Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd Review URL: https://codereview.chromium.org/1490113005
* Revert of Add config options to run different GPU APIs to dm and nanobench ↵Gravatar rmistry2015-12-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (patchset #21 id:400001 of https://codereview.chromium.org/1490113005/ ) Reason for revert: The Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug builder fails after this CL. Links to specific builds: http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1689 http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1690 http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1691 Original issue's description: > Add config options to run different GPU APIs to dm and nanobench > > Add extended config specification form that can be used to run different > gpu backend with different APIs. > > The configs can be specified with the form: > gpu(api=string,dit=bool,nvpr=bool,samples=int) > > This replaces and removes the --gpuAPI flag. > > All existing configs should still work. > > Adds following documentation: > > out/Debug/dm --help config > > Flags: > --config: type: string default: 565 8888 gpu nonrendering > Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4 > nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg > xps or use extended form 'backend(option=value,...)'. > > Extended form: 'backend(option=value,...)' > > Possible backends and options: > > gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend > api type: string default: native. > Select graphics API to use with gpu backend. > Options: > native Use platform default OpenGL or OpenGL ES backend. > gl Use OpenGL. > gles Use OpenGL ES. > debug Use debug OpenGL. > null Use null OpenGL. > dit type: bool default: false. > Use device independent text. > nvpr type: bool default: false. > Use NV_path_rendering OpenGL and OpenGL ES extension. > samples type: int default: 0. > Use multisampling with N samples. > > Predefined configs: > > gpu = gpu() > msaa4 = gpu(samples=4) > msaa16 = gpu(samples=16) > nvprmsaa4 = gpu(nvpr=true,samples=4) > nvprmsaa16 = gpu(nvpr=true,samples=16) > gpudft = gpu(dit=true) > gpudebug = gpu(api=debug) > gpunull = gpu(api=null) > debug = gpu(api=debug) > nullgpu = gpu(api=null) > > BUG=skia:2992 > > Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23 > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005 > > Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b > > Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd TBR=mtklein@google.com,bsalomon@google.com,joshualitt@google.com,scroggo@google.com,kkinnunen@nvidia.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:2992 Review URL: https://codereview.chromium.org/1548683002
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add extended config specification form that can be used to run different gpu backend with different APIs. The configs can be specified with the form: gpu(api=string,dit=bool,nvpr=bool,samples=int) This replaces and removes the --gpuAPI flag. All existing configs should still work. Adds following documentation: out/Debug/dm --help config Flags: --config: type: string default: 565 8888 gpu nonrendering Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4 nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg xps or use extended form 'backend(option=value,...)'. Extended form: 'backend(option=value,...)' Possible backends and options: gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend api type: string default: native. Select graphics API to use with gpu backend. Options: native Use platform default OpenGL or OpenGL ES backend. gl Use OpenGL. gles Use OpenGL ES. debug Use debug OpenGL. null Use null OpenGL. dit type: bool default: false. Use device independent text. nvpr type: bool default: false. Use NV_path_rendering OpenGL and OpenGL ES extension. samples type: int default: 0. Use multisampling with N samples. Predefined configs: gpu = gpu() msaa4 = gpu(samples=4) msaa16 = gpu(samples=16) nvprmsaa4 = gpu(nvpr=true,samples=4) nvprmsaa16 = gpu(nvpr=true,samples=16) gpudft = gpu(dit=true) gpudebug = gpu(api=debug) gpunull = gpu(api=null) debug = gpu(api=debug) nullgpu = gpu(api=null) BUG=skia:2992 Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005 Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b Review URL: https://codereview.chromium.org/1490113005
* Revert of Add config options to run different GPU APIs to dm and nanobench ↵Gravatar joshualitt2015-12-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (patchset #18 id:340001 of https://codereview.chromium.org/1490113005/ ) Reason for revert: This CL changed 1200 images on gold, when I wouldn't expect any diffs from the description. Original issue's description: > Add config options to run different GPU APIs to dm and nanobench > > Add extended config specification form that can be used to run different > gpu backend with different APIs. > > The configs can be specified with the form: > gpu(api=string,dit=bool,nvpr=bool,samples=int) > > This replaces and removes the --gpuAPI flag. > > All existing configs should still work. > > Adds following documentation: > > out/Debug/dm --help config > > Flags: > --config: type: string default: 565 8888 gpu nonrendering > Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4 > nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg > xps or use extended form 'backend(option=value,...)'. > > Extended form: 'backend(option=value,...)' > > Possible backends and options: > > gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend > api type: string default: native. > Select graphics API to use with gpu backend. > Options: > native Use platform default OpenGL or OpenGL ES backend. > gl Use OpenGL. > gles Use OpenGL ES. > debug Use debug OpenGL. > null Use null OpenGL. > dit type: bool default: false. > Use device independent text. > nvpr type: bool default: false. > Use NV_path_rendering OpenGL and OpenGL ES extension. > samples type: int default: 0. > Use multisampling with N samples. > > Predefined configs: > > gpu = gpu() > msaa4 = gpu(samples=4) > msaa16 = gpu(samples=16) > nvprmsaa4 = gpu(nvpr=true,samples=4) > nvprmsaa16 = gpu(nvpr=true,samples=16) > gpudft = gpu(dit=true) > gpudebug = gpu(api=debug) > gpunull = gpu(api=null) > debug = gpu(api=debug) > nullgpu = gpu(api=null) > > BUG=skia:2992 > > Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23 > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005 > > Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b TBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,kkinnunen@nvidia.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:2992 Review URL: https://codereview.chromium.org/1536963002
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add extended config specification form that can be used to run different gpu backend with different APIs. The configs can be specified with the form: gpu(api=string,dit=bool,nvpr=bool,samples=int) This replaces and removes the --gpuAPI flag. All existing configs should still work. Adds following documentation: out/Debug/dm --help config Flags: --config: type: string default: 565 8888 gpu nonrendering Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4 nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg xps or use extended form 'backend(option=value,...)'. Extended form: 'backend(option=value,...)' Possible backends and options: gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend api type: string default: native. Select graphics API to use with gpu backend. Options: native Use platform default OpenGL or OpenGL ES backend. gl Use OpenGL. gles Use OpenGL ES. debug Use debug OpenGL. null Use null OpenGL. dit type: bool default: false. Use device independent text. nvpr type: bool default: false. Use NV_path_rendering OpenGL and OpenGL ES extension. samples type: int default: 0. Use multisampling with N samples. Predefined configs: gpu = gpu() msaa4 = gpu(samples=4) msaa16 = gpu(samples=16) nvprmsaa4 = gpu(nvpr=true,samples=4) nvprmsaa16 = gpu(nvpr=true,samples=16) gpudft = gpu(dit=true) gpudebug = gpu(api=debug) gpunull = gpu(api=null) debug = gpu(api=debug) nullgpu = gpu(api=null) BUG=skia:2992 Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005 Review URL: https://codereview.chromium.org/1490113005
* Revert of Add config options to run different GPU APIs to dm and nanobench ↵Gravatar reed2015-12-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (patchset #12 id:220001 of https://codereview.chromium.org/1490113005/ ) Reason for revert: speculative revert to see if it unblocks the DEPS roll https://codereview.chromium.org/1529443002 Original issue's description: > Add config options to run different GPU APIs to dm and nanobench > > Add extended config specification form that can be used to run different > gpu backend with different APIs. > > The configs can be specified with the form: > gpu(api=string,dit=bool,nvpr=bool,samples=int) > > This replaces and removes the --gpuAPI flag. > > All existing configs should still work. > > Adds following documentation: > > out/Debug/dm --help config > > Flags: > --config: type: string default: 565 8888 gpu nonrendering > Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4 > nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg > xps or use extended form 'backend(option=value,...)'. > > Extended form: 'backend(option=value,...)' > > Possible backends and options: > > gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend > api type: string default: native. > Select graphics API to use with gpu backend. > Options: > native Use platform default OpenGL or OpenGL ES backend. > gl Use OpenGL. > gles Use OpenGL ES. > debug Use debug OpenGL. > null Use null OpenGL. > dit type: bool default: false. > Use device independent text. > nvpr type: bool default: false. > Use NV_path_rendering OpenGL and OpenGL ES extension. > samples type: int default: 0. > Use multisampling with N samples. > > Predefined configs: > > gpu = gpu() > msaa4 = gpu(samples=4) > msaa16 = gpu(samples=16) > nvprmsaa4 = gpu(nvpr=true,samples=4) > nvprmsaa16 = gpu(nvpr=true,samples=16) > gpudft = gpu(dit=true) > gpudebug = gpu(api=debug) > gpunull = gpu(api=null) > debug = gpu(api=debug) > nullgpu = gpu(api=null) > > BUG=skia:2992 > > Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23 TBR=bsalomon@google.com,scroggo@google.com,joshualitt@google.com,kkinnunen@nvidia.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:2992 Review URL: https://codereview.chromium.org/1528473002
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add extended config specification form that can be used to run different gpu backend with different APIs. The configs can be specified with the form: gpu(api=string,dit=bool,nvpr=bool,samples=int) This replaces and removes the --gpuAPI flag. All existing configs should still work. Adds following documentation: out/Debug/dm --help config Flags: --config: type: string default: 565 8888 gpu nonrendering Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4 nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg xps or use extended form 'backend(option=value,...)'. Extended form: 'backend(option=value,...)' Possible backends and options: gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend api type: string default: native. Select graphics API to use with gpu backend. Options: native Use platform default OpenGL or OpenGL ES backend. gl Use OpenGL. gles Use OpenGL ES. debug Use debug OpenGL. null Use null OpenGL. dit type: bool default: false. Use device independent text. nvpr type: bool default: false. Use NV_path_rendering OpenGL and OpenGL ES extension. samples type: int default: 0. Use multisampling with N samples. Predefined configs: gpu = gpu() msaa4 = gpu(samples=4) msaa16 = gpu(samples=16) nvprmsaa4 = gpu(nvpr=true,samples=4) nvprmsaa16 = gpu(nvpr=true,samples=16) gpudft = gpu(dit=true) gpudebug = gpu(api=debug) gpunull = gpu(api=null) debug = gpu(api=debug) nullgpu = gpu(api=null) BUG=skia:2992 Review URL: https://codereview.chromium.org/1490113005
* remove SkInstCntGravatar mtklein2015-06-26
| | | | | | | | | | | | | | It's been outclassed by Valgrind and leak sanitizer, and it seems to be causing problems for external folks building Skia. I'm not sure why our own builds seem unaffected. Latest thread: https://groups.google.com/forum/#!topic/skia-discuss/oj9FsQwwSF0 BUG=skia: Review URL: https://codereview.chromium.org/1217573002
* adding preabandon flag to DMGravatar joshualitt2015-02-25
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/929243004
* Adding new benchmark to test image decoding performance.Gravatar msarett2015-02-13
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/918673002
* Update DM JSON format.Gravatar mtklein2014-09-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Ex. dm --match patch -w bad --key arch x86 gpu nvidia model z620 --properties git_hash abcd build_number 20 -> { "build_number" : "20", "git_hash" : "abcd", "key" : { "arch" : "x86", "gpu" : "nvidia", "model" : "z620" }, "results" : [ { "key" : { "config" : "565", "name" : "ninepatch-stretch" }, "md5" : "f78cfafcbabaf815f3dfcf61fb59acc7", "options" : { "source_type" : "GM" } }, { "key" : { "config" : "8888", "name" : "ninepatch-stretch" }, "md5" : "3e8a42f35a1e76f00caa191e6310d789", "options" : { "source_type" : "GM" } }, ... This breaks -r, but that's okay. Going to follow up this CL with one that removes that entirely. BUG=skia: R=stephana@google.com, jcgregorio@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/551873003
* SkThreadPool ~~> SkTaskGroupGravatar mtklein2014-09-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | SkTaskGroup is like SkThreadPool except the threads stay in one global pool. Each SkTaskGroup itself is tiny (4 bytes) and its wait() method applies only to tasks add()ed to that instance, not the whole thread pool. This means we don't need to bring up new thread pools when tests themselves want to use multithreading (e.g. pathops, quilt). We just create a new SkTaskGroup and wait for that to complete. This should be more efficient, and allow us to expand where we use threads to really latency sensitive places. E.g. we can probably now use these in nanobench for CPU .skp rendering. Now that all threads are sharing the same pool, I think we can remove most of the custom mechanism pathops tests use to control threading. They'll just ride on the global pool with all other tests now. This (temporarily?) removes the GPU multithreading feature from DM, which we don't use. On my desktop, DM runs a little faster (57s -> 55s) in Debug, and a lot faster in Release (36s -> 24s). The bots show speedups of similar proportions, cutting more than a minute off the N4/Release and Win7/Debug runtimes. BUG=skia: Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/531653002
* Revert of SkThreadPool ~~> SkTaskGroup (patchset #4 id:60001 of ↵Gravatar mtklein2014-09-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/531653002/) Reason for revert: Leaks, leaks, leaks. Original issue's description: > SkThreadPool ~~> SkTaskGroup > > SkTaskGroup is like SkThreadPool except the threads stay in > one global pool. Each SkTaskGroup itself is tiny (4 bytes) > and its wait() method applies only to tasks add()ed to that > instance, not the whole thread pool. > > This means we don't need to bring up new thread pools when > tests themselves want to use multithreading (e.g. pathops, > quilt). We just create a new SkTaskGroup and wait for that > to complete. This should be more efficient, and allow us > to expand where we use threads to really latency sensitive > places. E.g. we can probably now use these in nanobench > for CPU .skp rendering. > > Now that all threads are sharing the same pool, I think we > can remove most of the custom mechanism pathops tests use > to control threading. They'll just ride on the global pool > with all other tests now. > > This (temporarily?) removes the GPU multithreading feature > from DM, which we don't use. > > On my desktop, DM runs a little faster (57s -> 55s) in > Debug, and a lot faster in Release (36s -> 24s). The bots > show speedups of similar proportions, cutting more than a > minute off the N4/Release and Win7/Debug runtimes. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, reed@google.com, mtklein@chromium.org TBR=bsalomon@google.com, bungeman@google.com, caryclark@google.com, mtklein@chromium.org, reed@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: mtklein@google.com Review URL: https://codereview.chromium.org/533393002
* SkThreadPool ~~> SkTaskGroupGravatar mtklein2014-09-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | SkTaskGroup is like SkThreadPool except the threads stay in one global pool. Each SkTaskGroup itself is tiny (4 bytes) and its wait() method applies only to tasks add()ed to that instance, not the whole thread pool. This means we don't need to bring up new thread pools when tests themselves want to use multithreading (e.g. pathops, quilt). We just create a new SkTaskGroup and wait for that to complete. This should be more efficient, and allow us to expand where we use threads to really latency sensitive places. E.g. we can probably now use these in nanobench for CPU .skp rendering. Now that all threads are sharing the same pool, I think we can remove most of the custom mechanism pathops tests use to control threading. They'll just ride on the global pool with all other tests now. This (temporarily?) removes the GPU multithreading feature from DM, which we don't use. On my desktop, DM runs a little faster (57s -> 55s) in Debug, and a lot faster in Release (36s -> 24s). The bots show speedups of similar proportions, cutting more than a minute off the N4/Release and Win7/Debug runtimes. BUG=skia: R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/531653002
* Fix iOS build by centralizing --writePath.Gravatar mtklein2014-08-07
| | | | | | | | | | | CQ_EXTRA_TRYBOTS=tryserver.skia:Build-Mac10.7-Clang-Arm7-Debug-iOS-Trybot BUG=skia: R=mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/452633002
* SKPs-as-benches in nanobenchGravatar mtklein2014-08-01
| | | | | | | | | | | | | This is meant to replace bench_pictures. CQ_EXTRA_TRYBOTS=tryserver.skia:Build-Mac10.7-Clang-Arm7-Release-iOS-Trybot BUG=skia: R=bsalomon@google.com, jcgregorio@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/425393004