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VisualBench
Commit message (
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Author
Age
*
Hide SkCanvas::LayerIter
robertphillips
2016-04-21
*
Revert of Hide SkCanvas::LayerIter (patchset #2 id:20001 of https://coderevie...
fmalita
2016-04-20
*
Hide SkCanvas::LayerIter
robertphillips
2016-04-20
*
rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext
bsalomon
2016-03-31
*
Revert of rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext (patchs...
bsalomon
2016-03-31
*
rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext
bsalomon
2016-03-31
*
Move SkGLContext and some GrGLInterface implementations to skgputest module
bsalomon
2016-03-30
*
Revert of Move SkGLContext and some GrGLInterface implementations to skgputes...
robertphillips
2016-03-30
*
Move SkGLContext and some GrGLInterface implementations to skgputest module
bsalomon
2016-03-30
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTR
reed
2016-03-25
*
switch surface to sk_sp
reed
2016-03-23
*
return pictures as sk_sp
reed
2016-03-18
*
update callsites for Make image factories
reed
2016-03-17
*
detach -> release
mtklein
2016-03-16
*
Remove unused tools and unused includes of SkImageDecoder
msarett
2016-03-03
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
*
Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...
bsalomon
2016-02-25
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
*
SampleApp: Remove SkWindow::setColorType
kkinnunen
2016-01-18
*
Add a warmup flag to visualbench
cdalton
2015-12-10
*
Create a skeleton VisualDebugModule
joshualitt
2015-12-04
*
Add offscreen mode to visualbench
cdalton
2015-11-24
*
Optimize visualbench offscreen blits
cdalton
2015-11-24
*
Move command line print above parse in VisualBench
joshualitt
2015-11-23
*
Add visualbench option for nvpr stencil samples
cdalton
2015-11-13
*
Fix visualbench flicker on triple buffered platforms
cdalton
2015-11-13
*
Make visualbench timing continuous for no-reset mode
cdalton
2015-11-13
*
Add visualbench option to not reset between samples
cdalton
2015-11-13
*
Parse command line arguments for sdl + android
joshualitt
2015-11-10
*
DM+VB: WallTimer -> SkTime::GetNSecs().
mtklein
2015-11-03
*
Flush GrContext between benchmark draw loops
cdalton
2015-10-26
*
Add visualbench option for device-independent fonts
cdalton
2015-10-26
*
Force VisualBench to reset GLContext on GrContext reset
joshualitt
2015-10-21
*
Add NVPR to VisualBench
joshualitt
2015-10-15
*
small tidy of benchmarkstream
joshualitt
2015-10-15
*
Revert of small tidy of benchmarkstream (patchset #2 id:20001 of https://code...
joshualitt
2015-10-14
*
small tidy of benchmarkstream
joshualitt
2015-10-14
*
Create VisualStreamTimingModule
joshualitt
2015-10-14
*
Move functions from SkGr to SkGrPriv.h
bsalomon
2015-10-09
*
Fix for visualbench loops forever
joshualitt
2015-10-06
*
nvpr removal from VisualBench base context
joshualitt
2015-10-06
*
Cleanup timing state machine
joshualitt
2015-10-05
*
move visual bench interactive module to timing state machine
joshualitt
2015-10-05
*
Factor out VisualBench timing code into a helper class
joshualitt
2015-10-05
*
Basic CPU support for VisualBench.
mtklein
2015-10-01
*
Remove const from `const int loops`.
mtklein
2015-10-01
*
Fix for nexus 5 crashing in GL benches
joshualitt
2015-09-30
*
stop scaling loops and improve warmup bench
joshualitt
2015-09-24
*
Add warmup bench to visual bench
joshualitt
2015-09-24
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