| Commit message (Collapse) | Author | Age |
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not adopted by chrome
Review URL: https://codereview.appspot.com/6939071
git-svn-id: http://skia.googlecode.com/svn/trunk@6879 2bbb7eff-a529-9590-31e7-b0007b416f81
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In TiledPictureRenderer and CopyTilesRenderer, do a postTranslate so
the translate is not affected by the scale factor.
Likewise, use clipRegion for tiled renderer so it will be
unaffected by the scale factor.
Respect the viewport for record, playbackCreation, and pipe renderers.
Review URL: https://codereview.appspot.com/6947072
git-svn-id: http://skia.googlecode.com/svn/trunk@6853 2bbb7eff-a529-9590-31e7-b0007b416f81
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Provides output like the following:
running bench [1236 12045] androidpolice.skp
tile_256x256: tile [0,0] out of [5,48]: msecs = 1.00
tile_256x256: tile [1,0] out of [5,48]: msecs = 1.50
tile_256x256: tile [2,0] out of [5,48]: msecs = 1.00
tile_256x256: tile [3,0] out of [5,48]: msecs = 1.50
tile_256x256: tile [4,0] out of [5,48]: msecs = 2.50
tile_256x256: tile [0,1] out of [5,48]: msecs = 2.00
tile_256x256: tile [1,1] out of [5,48]: msecs = 3.50
tile_256x256: tile [2,1] out of [5,48]: msecs = 3.50
tile_256x256: tile [3,1] out of [5,48]: msecs = 6.00
tile_256x256: tile [4,1] out of [5,48]: msecs = 2.50
tile_256x256: tile [0,2] out of [5,48]: msecs = 2.00
BUG=https://code.google.com/p/skia/issues/detail?id=1016
Review URL: https://codereview.appspot.com/6937047
git-svn-id: http://skia.googlecode.com/svn/trunk@6805 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6942048
git-svn-id: http://skia.googlecode.com/svn/trunk@6804 2bbb7eff-a529-9590-31e7-b0007b416f81
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Instead of drawing the entire (potentially very large) picture, only
draw one viewport's worth.
example:
bench_pictures <skp directory> --viewport 640 480
BUG=https://code.google.com/p/skia/issues/detail?id=1007
Review URL: https://codereview.appspot.com/6943052
git-svn-id: http://skia.googlecode.com/svn/trunk@6799 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6735 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6845106
git-svn-id: http://skia.googlecode.com/svn/trunk@6615 2bbb7eff-a529-9590-31e7-b0007b416f81
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Copy the settings instead of pointing to the
original set on the stack.
Review URL: https://codereview.appspot.com/6818103
git-svn-id: http://skia.googlecode.com/svn/trunk@6330 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6321 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6319 2bbb7eff-a529-9590-31e7-b0007b416f81
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Option allows adding a draw filter option per type
or for all types. All SkPaint flags may be filtered,
plus disabling blur and setting the hint level.
Review URL: https://codereview.appspot.com/6816092
git-svn-id: http://skia.googlecode.com/svn/trunk@6318 2bbb7eff-a529-9590-31e7-b0007b416f81
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playback.
Review URL: https://codereview.appspot.com/6820093
git-svn-id: http://skia.googlecode.com/svn/trunk@6314 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6820100
git-svn-id: http://skia.googlecode.com/svn/trunk@6311 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6813074
git-svn-id: http://skia.googlecode.com/svn/trunk@6288 2bbb7eff-a529-9590-31e7-b0007b416f81
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Builds on https://codereview.appspot.com/6718046/ by mtklein.
Previously, each iteration of drawing a picture started new threads to draw the picture. Since each thread is using thread local storage for the font cache, this means that each iteration had to start with an empty font cache.
The newly added MultiCorePictureRenderer, separated from TiledPictureRenderer, now starts the drawing threads at the beginning of the test using an SkThreadPool, and keeps them alive through all iterations, so the font cache can be reused.
For now, I have removed the pipe version of the threaded renderer.
Updated bench_pictures_main and render_pictures_main to use the new
renderer, and to unref a renderer before early exit.
Review URL: https://codereview.appspot.com/6777063
git-svn-id: http://skia.googlecode.com/svn/trunk@6285 2bbb7eff-a529-9590-31e7-b0007b416f81
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TBR=scroggo
git-svn-id: http://skia.googlecode.com/svn/trunk@6272 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6775080
git-svn-id: http://skia.googlecode.com/svn/trunk@6267 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6779049
git-svn-id: http://skia.googlecode.com/svn/trunk@6136 2bbb7eff-a529-9590-31e7-b0007b416f81
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Make write() a static function so it can be used by the
thread entry functions.
Add a helper function to append a number to a string and
call write to share code.
Review URL: https://codereview.appspot.com/6589062
git-svn-id: http://skia.googlecode.com/svn/trunk@5789 2bbb7eff-a529-9590-31e7-b0007b416f81
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Since the passed in picture may represent an image which is too large
to be represented on the GPU, never create such a large canvas. Instead,
after drawing to each tile, create a file showing just that tile.
Review URL: https://codereview.appspot.com/6532056
git-svn-id: http://skia.googlecode.com/svn/trunk@5603 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also includes some code cleanup and code sharing.
Allow setting the number of threads on the command line.
Rename ThreadSafePipeController::playback to ::draw, to be the same
as SkPicture so DrawTileToCanvas can take a template parameter.
Disallow multithreading with GPU turned on.
Display help information with improper tiled arguments.
BUG=https://code.google.com/p/skia/issues/detail?id=871
Review URL: https://codereview.appspot.com/6536050
git-svn-id: http://skia.googlecode.com/svn/trunk@5602 2bbb7eff-a529-9590-31e7-b0007b416f81
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Turn off multi threaded option for now.
In bench_pictures, do not create a large canvas, since we never use it.
Remove unused functions on TiledPictureRenderer.
Review URL: https://codereview.appspot.com/6521043
git-svn-id: http://skia.googlecode.com/svn/trunk@5583 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6492104/
git-svn-id: http://skia.googlecode.com/svn/trunk@5523 2bbb7eff-a529-9590-31e7-b0007b416f81
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Move SkBenchLogger into separate files and make bench_pictures use it.
Remove sk_tools::print_msg, since SkBenchLogger is now used instead.
Combine picture_benchmark with bench_pictures, since that is the
only project that uses it.
Refactor the aggregator for bench timer data into its own class and
make bench_pictures use it.
Consolidate the various virtual PictureBenchmark::run functions
into one for reuse.
BUG=https://code.google.com/p/skia/issues/detail?id=822
Review URL: https://codereview.appspot.com/6488086
git-svn-id: http://skia.googlecode.com/svn/trunk@5432 2bbb7eff-a529-9590-31e7-b0007b416f81
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Add a flag in SkGPipeWriter for threadsafe drawing.
Add a deferred pipe controller to SamplePipeControllers, which can
be called to play back in multiple threads.
Depends on http://codereview.appspot.com/6459105/
Review URL: https://codereview.appspot.com/6482068
git-svn-id: http://skia.googlecode.com/svn/trunk@5371 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6485056
git-svn-id: http://skia.googlecode.com/svn/trunk@5274 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6448174
git-svn-id: http://skia.googlecode.com/svn/trunk@5216 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6443153
git-svn-id: http://skia.googlecode.com/svn/trunk@5206 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5187 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5183 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5181 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5180 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5177 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5176 2bbb7eff-a529-9590-31e7-b0007b416f81
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Benchmarks do not work and it is always on.
git-svn-id: http://skia.googlecode.com/svn/trunk@5175 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5173 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5172 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5171 2bbb7eff-a529-9590-31e7-b0007b416f81
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Further, the picture is also stored in the PictureRenderer.
The main gain of all of this is that we will not have to change how the device in more than one place when we end up adding different devices.
Review URL: https://codereview.appspot.com/6458074
git-svn-id: http://skia.googlecode.com/svn/trunk@4990 2bbb7eff-a529-9590-31e7-b0007b416f81
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bench_pictures now uses a class based method for choosing the benchmark type as well.
Review URL: https://codereview.appspot.com/6452070
git-svn-id: http://skia.googlecode.com/svn/trunk@4894 2bbb7eff-a529-9590-31e7-b0007b416f81
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With this change I should be able to start merging the rendering implementations of bench_pictures and render_pictures.
Review URL: https://codereview.appspot.com/6427061
git-svn-id: http://skia.googlecode.com/svn/trunk@4816 2bbb7eff-a529-9590-31e7-b0007b416f81
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render_pictures.
This is based on a comment for https://codereview.appspot.com/6427061/
Review URL: https://codereview.appspot.com/6405080
git-svn-id: http://skia.googlecode.com/svn/trunk@4786 2bbb7eff-a529-9590-31e7-b0007b416f81
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