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Author
Age
*
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
Brian Salomon
2018-02-02
*
Add new GrContext queries for imagability, surfacability, and max sample coun...
Brian Salomon
2018-02-02
*
More sample count cleanup:
Brian Salomon
2018-02-01
*
Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Brian Salomon
2018-02-01
*
Fix SkSurfaceCharacterization unit test for DDL
Robert Phillips
2018-02-01
*
detect truncated pict streams
Mike Reed
2018-02-01
*
Fix DDL unit tests
Robert Phillips
2018-02-01
*
Revert "Redefine the meaning of sample counts in GPU backend."
Brian Salomon
2018-02-01
*
updated .fp file headers
Ethan Nicholas
2018-02-01
*
Redefine the meaning of sample counts in GPU backend.
Brian Salomon
2018-02-01
*
Have lazy proxies keep their callbacks around and clean up their lambdas in t...
Greg Daniel
2018-02-01
*
Fix GrBackendTextureImageGenerator to hold context lock till all proxies are ...
Greg Daniel
2018-02-01
*
add saturate helper for float2int64
Mike Reed
2018-01-31
*
Add SkSurface_Gpu::MakeWrappedRenderTarget method
Robert Phillips
2018-01-31
*
Fix mock tex rt gpu mem size
Brian Salomon
2018-01-30
*
SkQP: slim deps. Also skia_enable_fontmgr_empty
Hal Canary
2018-01-30
*
Simplify SkAnimatedImage
Leon Scroggins III
2018-01-30
*
handle paths with degenerate verbs
Mike Reed
2018-01-30
*
don't draw images with nonfinite dst bounds
Mike Reed
2018-01-30
*
handle clipping large triangles
Mike Reed
2018-01-30
*
Revert "Drop support for unused MSAA extensions"
Robert Phillips
2018-01-30
*
Drop support for unused MSAA extensions
Chris Dalton
2018-01-29
*
check that rect is finite before jamming our bounds
Mike Reed
2018-01-29
*
Remove Ops whose lazy proxies fail to instantiate on flush
Greg Daniel
2018-01-29
*
Allow printf style var args for messages in REPORTER_ASSERT.
Brian Salomon
2018-01-29
*
add SkPicture::MakePlaceholder()
Mike Klein
2018-01-28
*
Revert "hide picture virtuals (no public callers)"
Mike Klein
2018-01-27
*
hide picture virtuals (no public callers)
Mike Reed
2018-01-27
*
Make SkAndroidCodec (optionally) respect origin
Leon Scroggins III
2018-01-26
*
Add SkAnimatedImage::getRepetitionCount
Leon Scroggins III
2018-01-26
*
remove SkColorSpace_Base
Mike Klein
2018-01-26
*
eliminate SK_BUILD_FOR_WIN32
Mike Klein
2018-01-26
*
Add return value to doLazyInstantiation to know if it succeedes.
Greg Daniel
2018-01-24
*
Add lazy proxy's for wrapping backend textures
Greg Daniel
2018-01-24
*
Revert "Revert "converted vertex shaders to device coords""
Robert Phillips
2018-01-24
*
Added bullet proofing to WrappedProxyConversionTest
Robert Phillips
2018-01-23
*
Revert "converted vertex shaders to device coords"
Ethan Nicholas
2018-01-23
*
Make SkAnimatedImage::update return sentinel when stopped
Leon Scroggins III
2018-01-23
*
move the guts of SkMaskFilter.h into SkMaskFilterBase.h
Mike Reed
2018-01-23
*
remove unneeded SkFlattenableSerialization
Mike Reed
2018-01-23
*
IWYU -- SkShader.h
Mike Reed
2018-01-23
*
check for huge paths
Mike Reed
2018-01-22
*
Make use of VkSemaphores thread safe assuming use of the same VkQueue.
Greg Daniel
2018-01-22
*
Set empty device clip when an image filter has zero bounds
Xianzhu Wang
2018-01-22
*
Add SkAnimatedImage::isFinished
Leon Scroggins III
2018-01-22
*
Respect repetition count in SkAnimatedImage
Leon Scroggins III
2018-01-22
*
increase alignment of half-float pixels in F16Stages test
Mike Klein
2018-01-22
*
Move more internal methods from GrContext to GrContextPriv (take 3)
Robert Phillips
2018-01-22
*
Add a workaround for inaccurate interpolants on Adreno 3xx.
Brian Salomon
2018-01-22
*
remove unused SkRasterizer
Mike Reed
2018-01-21
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