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* Add GM configs that test rendering to a GL backend texture and render targetGravatar Brian Salomon2018-03-09
| | | | | | | | | This also adds GrGpu::create/deleteTestingOnlyBackendRenderTarget. Implemented in GL only for now. Change-Id: I9e5fdc953c4a249959af89e08332f520cefe9d90 Reviewed-on: https://skia-review.googlesource.com/113305 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Add 1010102 support to Ganesh""Gravatar Brian Osman2018-03-02
| | | | | | | | | | This reverts commit ded47a50143470d1acdafa03e878cc7da5608038. Bug: skia: Change-Id: I7d7552e6ccc8591cae91426407ab13b628b93b68 Reviewed-on: https://skia-review.googlesource.com/111760 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Revert "Add 1010102 support to Ganesh"Gravatar Brian Osman2018-03-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 44b61204d9f5681b9474db017577d56f42a32d66. Reason for revert: TSAN bot crashing Original change's description: > Add 1010102 support to Ganesh > > Adds gl1010102, gles1010102, vk1010102, and mtl1010102 > configs to DM. > > This uses the same saveLayer approach as CPU, switching > to 8888 so that we have enough alpha precision. > > Change-Id: I9f5b63747ec01031c8db97dadfc42f77e4863ccb > Reviewed-on: https://skia-review.googlesource.com/110500 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com Change-Id: I782e740763044c1ae78fb219161e37eec7617c74 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/111580 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Add 1010102 support to GaneshGravatar Brian Osman2018-03-01
| | | | | | | | | | | | | Adds gl1010102, gles1010102, vk1010102, and mtl1010102 configs to DM. This uses the same saveLayer approach as CPU, switching to 8888 so that we have enough alpha precision. Change-Id: I9f5b63747ec01031c8db97dadfc42f77e4863ccb Reviewed-on: https://skia-review.googlesource.com/110500 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Remove nvprdit* configsGravatar Robert Phillips2018-02-08
| | | | | | | | | | Having removed the NVPR text renderer, the nvprdit* configs are no longer interesting/useful. Change-Id: Ic4b9d6507d3e3595723a27636cb58b5e811fb3a3 Reviewed-on: https://skia-review.googlesource.com/105563 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Eric Boren <borenet@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of ↵Gravatar Brian Salomon2018-02-03
| | | | | | | | | | | | | sample counts in GPU backend."""""" This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32. Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab Reviewed-on: https://skia-review.googlesource.com/103181 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample ↵Gravatar Brian Salomon2018-02-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | counts in GPU backend.""""" This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" > > This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. > > Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" > > > Bug: skia: > Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 > Reviewed-on: https://skia-review.googlesource.com/102940 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/103220 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ↵Gravatar Brian Salomon2018-02-02
| | | | | | | | | | | | | | | backend."""" This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" Bug: skia: Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 Reviewed-on: https://skia-review.googlesource.com/102940 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
| | | | | | | | | | | | | | | | | | | | This reverts commit d0d7270fcc32546005b8e847df516cb11592cd30. Revert "More sample count cleanup:" This reverts commit d653cac70ed17983125ceed053138c09f1401846. Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types" This reverts commit 85ae7159c9c8a9186a4c7e74304eabb35bca9a79. Need to understand NVPR perf changes before relanding Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b Reviewed-on: https://skia-review.googlesource.com/102780 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | Fixes gpu config default samples to be 1 and updates config parsing test accordingly. This reverts commit c1ce2f7966babaae0deb150f93f1227ee5af9285. Bug: skia: Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f Reviewed-on: https://skia-review.googlesource.com/102147 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* remove SkColorSpace_BaseGravatar Mike Klein2018-01-26
| | | | | | | | | | | | The type SkColorSpace_Base doesn't need to exist. Its one type() query can be answered instead by toXYZD50(). Now all that's left in the file is SkGammas, so rename it to SkGammas.h. Change-Id: Id60ddbfb342accfd5674ae89b37a24a6583ef7b8 Reviewed-on: https://skia-review.googlesource.com/99702 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Push much of the SkColorSpace_Base interface up to SkColorSpaceGravatar Brian Osman2017-12-12
| | | | | | | | | | | Some pieces still remain, but the next step looks less mechanical, so I wanted to land this piece independently. Bug: skia: Change-Id: Ie63afcfa08af2f6e4996911fa2225c43441dbfb2 Reviewed-on: https://skia-review.googlesource.com/84120 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Brian Osman <brianosman@google.com>
* Remove instanced renderingGravatar Brian Salomon2017-12-08
| | | | | | | Change-Id: I4219b1d23a647b849ee41fe71b53e1c45edfc3f4 Reviewed-on: https://skia-review.googlesource.com/82241 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Drop support for OSMesa in test tools and remove build botGravatar Brian Salomon2017-11-13
| | | | | | | | Change-Id: Ic85ee05fe292a36a053ca7a20ccce24a4da4fae2 Reviewed-on: https://skia-review.googlesource.com/70026 Reviewed-by: Joe Gregorio <jcgregorio@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Threaded generation of software pathsGravatar Brian Osman2017-08-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | Re-land of: https://skia-review.googlesource.com/36560 All information needed by the thread is captured by the prepare callback object, the lambda captures a pointer to that, and does the mask render. Once it's done, it signals the semaphore (also owned by the callback). The callback defers the semaphore wait even longer (into the ASAP upload), so the odds of waiting for the thread are REALLY low. Also did a bunch of cleanup along the way, and put in some trace markers so we can monitor how well this is working. Traces of a GM that includes GPU and SW path rendering (path-reverse): Original: https://screenshot.googleplex.com/f5BG3901tQg.png Threaded, with wait in the callback (notice pre flush callback blocking): https://screenshot.googleplex.com/htOSZFE2s04.png Current version, with wait deferred to ASAP upload function: https://screenshot.googleplex.com/GHjD0U3C34q.png Bug: skia: Change-Id: Idb92f385590749f41328a9aec65b2a93f4775079 Reviewed-on: https://skia-review.googlesource.com/40775 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "Threaded generation of software paths"Gravatar Brian Salomon2017-08-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 76323bc0615044a5921afef0e19a350f3d04ffe0. Reason for revert: Breaking NUC bots in threaded gm comparison: https://chromium-swarm.appspot.com/task?id=382e589753187f10&refresh=10 Original change's description: > Threaded generation of software paths > > All information needed by the thread is captured by the prepare > callback object, the lambda captures a pointer to that, and does the > mask render. Once it's done, it signals the semaphore (also owned by the > callback). The callback defers the semaphore wait even longer (into the > ASAP upload), so the odds of waiting for the thread are REALLY low. > > Also did a bunch of cleanup along the way, and put in some trace markers > so we can monitor how well this is working. > > Traces of a GM that includes GPU and SW path rendering (path-reverse): > > Original: > https://screenshot.googleplex.com/f5BG3901tQg.png > Threaded, with wait in the callback (notice pre flush callback blocking): > https://screenshot.googleplex.com/htOSZFE2s04.png > Current version, with wait deferred to ASAP upload function: > https://screenshot.googleplex.com/GHjD0U3C34q.png > > Bug: skia: > Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790 > Reviewed-on: https://skia-review.googlesource.com/36560 > Commit-Queue: Brian Osman <brianosman@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com Change-Id: Icac0918a3771859f671b69ae07ae0fedd3ebb3db No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/38560 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Threaded generation of software pathsGravatar Brian Osman2017-08-24
| | | | | | | | | | | | | | | | | | | | | | | | | | All information needed by the thread is captured by the prepare callback object, the lambda captures a pointer to that, and does the mask render. Once it's done, it signals the semaphore (also owned by the callback). The callback defers the semaphore wait even longer (into the ASAP upload), so the odds of waiting for the thread are REALLY low. Also did a bunch of cleanup along the way, and put in some trace markers so we can monitor how well this is working. Traces of a GM that includes GPU and SW path rendering (path-reverse): Original: https://screenshot.googleplex.com/f5BG3901tQg.png Threaded, with wait in the callback (notice pre flush callback blocking): https://screenshot.googleplex.com/htOSZFE2s04.png Current version, with wait deferred to ASAP upload function: https://screenshot.googleplex.com/GHjD0U3C34q.png Bug: skia: Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790 Reviewed-on: https://skia-review.googlesource.com/36560 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Add support for GL 565 and 4444 configs to test toolsGravatar Brian Salomon2017-07-17
| | | | | | | Change-Id: I395e3387df44cf5370fef6ab73db73228225622f Reviewed-on: https://skia-review.googlesource.com/23946 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Add metal config to toolsGravatar Greg Daniel2017-07-14
| | | | | | | | | Bug: skia: Change-Id: I84dbd56c17d4856496af4491f340ec560e29c8a6 Reviewed-on: https://skia-review.googlesource.com/23200 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Add mock config to tools and run through gms and benchs without crashing.Gravatar Brian Salomon2017-07-07
| | | | | | | Change-Id: I7e2474129ef2b15899ad2baeb8d18f39d05da98c Reviewed-on: https://skia-review.googlesource.com/21820 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Add flag to avoid stencil buffers in SkiaGravatar Eric Karl2017-05-09
| | | | | | | | | | | | | | | Certain systems experience a leak in the GL driver associated with stencil buffers. Attempts to avoid the leak (while still using stencil buffers) dind't succeed. This patch adds a GrContextOption fAvoidStencilBuffers. This disables certain path rendering modes, as well as stencil based masking/clipping. Bug: 713854 Change-Id: Ifa6c0f2bd5ee395547bda9165d6c79d197ae8b8b Reviewed-on: https://skia-review.googlesource.com/15253 Commit-Queue: Eric Karl <ericrk@chromium.org> Reviewed-by: Eric Karl <ericrk@chromium.org> Reviewed-by: Brian Salomon <bsalomon@google.com>
* disable this test on NoGPU botsGravatar Mike Klein2017-04-13
| | | | | | | | | | It fails at line 336: REPORTER_ASSERT(reporter, configs[i]->getBackend().equals(expectedConfigs[i].backend)); Change-Id: Iab71162b9d7b5454d200cb373026992eac92adf8 Reviewed-on: https://skia-review.googlesource.com/13406 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Switch 16 sample gpu configs to 8 samplesGravatar Brian Salomon2017-03-20
| | | | | | | | | | BUG=skia: Change-Id: I053cce7c05c74860cbace00cd94ea4b96e9a482c Reviewed-on: https://skia-review.googlesource.com/9889 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
* Remove gpu configs that don't have explicit API.Gravatar Brian Salomon2017-03-20
| | | | | | | | | DOCS_PREVIEW= https://skia.org/?cl=9871 Change-Id: I510473cf91d8bee38d1e33424b1ae7b30dc86968 Reviewed-on: https://skia-review.googlesource.com/9871 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Be explicit on test and perf bots about GL vs GLESGravatar Brian Salomon2017-03-17
| | | | | | | | | | This changes the names of several shorthand names for gpu configs to be prefixed either with "gl" or "gles" and makes the bots only use such configs. It adds some missing named configs. Change-Id: Iea4e0e2ddafe0ac08e623111a15be7335156957c Reviewed-on: https://skia-review.googlesource.com/9833 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
| | | | | | | | | | | Reland from: https://skia-review.googlesource.com/c/8021/ BUG=skia: Change-Id: I18985f130587b15fccbc86b76b2bb5c49ba5ba8a Reviewed-on: https://skia-review.googlesource.com/8136 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Revert "SkColorSpace: remove named API, add gamut API"Gravatar Matt Sarett2017-02-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit ecaaf6f1c156e5690200322fc2636380c1f63dd8. Reason for revert: Breaks everything Original change's description: > SkColorSpace: remove named API, add gamut API > > BUG=skia: > > Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6 > Reviewed-on: https://skia-review.googlesource.com/8021 > Reviewed-by: Brian Osman <brianosman@google.com> > Reviewed-by: Mike Reed <reed@google.com> > Commit-Queue: Matt Sarett <msarett@google.com> > TBR=msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Change-Id: Ief5a0a4eeabe75a21f7512e23fc15309151066c4 Reviewed-on: https://skia-review.googlesource.com/8127 Commit-Queue: Matt Sarett <msarett@google.com> Reviewed-by: Matt Sarett <msarett@google.com>
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
| | | | | | | | | | BUG=skia: Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6 Reviewed-on: https://skia-review.googlesource.com/8021 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Rename all color space factories from New* to Make*Gravatar Brian Osman2016-10-24
| | | | | | | | | | | | | | | | | | | | | Matches our naming convention for all other types - factories that return sk_sp (or any type that intelligently manages its own lifetime) are named Make. Previous factories are still around, assuming SK_SUPPORT_LEGACY_COLOR_SPACE_FACTORIES is defined. Enable that define for Android, etc. See also: https://codereview.chromium.org/2442053002/ BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3822 Change-Id: Iaea9376490736b494e8ffc820831f052bbe1478d Reviewed-on: https://skia-review.googlesource.com/3822 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Mike Reed <reed@google.com>
* Refactored SkColorSpace and added in a Lab PCS GMGravatar raftias2016-10-18
| | | | | | | | | | | | | | | | | | | | The refactoring breaks off A2B0 tag support into a separate subclass of SkColorSpace_Base, while keeping the current (besides CLUT) functionality in a XYZTRC subclass. ICC profile loading is now aware of this and creates the A2B0 subclass when SkColorSpace::NewICC() is called on a profile in need of the A2B0 functionality. The LabPCSDemo GM loads a .icc profile containing a LAB PCS and then runs a Lab->XYZ conversion on an image using it so we can display it and test out the A2B0 SkColorSpace functionality, sans a/b/m-curves, as well as the Lab->XYZ conversion code. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2389983002 Review-Url: https://codereview.chromium.org/2389983002
* Add "Narrow" RGB gamut to DMGravatar Brian Osman2016-10-17
| | | | | | | | | | | | | | | | | | | This is an artificially small color space, for testing rendering with values that fall outside of [0,1]. All of the saturated sRGB colors used in our tests will end up landing outside of [0,1] in this space, so we can verify that nothing that crashes, or produces wildly incorrect results. Of course, many GMs *do* produce wildly incorrect results, but I need to catalog all of those and start figuring out why. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3532 Change-Id: Idb44ee6250f2d7198e634755cd2b1f3bc8f15412 Reviewed-on: https://skia-review.googlesource.com/3532 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Explicit control in tools of ANGLE frontend and backendGravatar bsalomon2016-10-14
| | | | | | | | | | | | | | | Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend. This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends. Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends). BUG=skia:5804 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002 CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE-Trybot Review-Url: https://codereview.chromium.org/2381033002
* Revert of Explicit control in tools of ANGLE frontend and backend (patchset ↵Gravatar bsalomon2016-09-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #6 id:90001 of https://codereview.chromium.org/2381033002/ ) Reason for revert: Broke bots Original issue's description: > Explicit control in tools of ANGLE frontend and backend > > Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend. > > This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends. > > Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends). > > BUG=skia:5804 > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002 > > Committed: https://skia.googlesource.com/skia/+/50094fb489543655df026be4e4f99e09e57a1f49 TBR=brianosman@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:5804 Review-Url: https://codereview.chromium.org/2384483003
* Explicit control in tools of ANGLE frontend and backendGravatar bsalomon2016-09-29
| | | | | | | | | | | | | | | | Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend. This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends. Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends). BUG=skia:5804 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002 NOTREECHECKS=true NOTRY=true NOPRESUBMIT=true Review-Url: https://codereview.chromium.org/2381033002
* Use brackets for explicit GPU config params in toolsGravatar bsalomon2016-09-28
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2378163003 Review-Url: https://codereview.chromium.org/2378163003
* Move toXYZD50() to SkColorSpace_BaseGravatar msarett2016-09-28
| | | | | | | | | | | | SkColorSpace needs to become more versatile, in order to support profiles that cannot specified with just a "to XYZ D50" matrix. This a just first step to clean up the public API. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381553002 Review-Url: https://codereview.chromium.org/2381553002
* Make GPU configs use kRGBA color type not kN32.Gravatar bsalomon2016-09-28
| | | | | | | | | This makes ES msaa contexts testable on systems where kN32 is compiled as kBGRA due to the fact that render buffers are not always supported for GL_BGRA with GL_EXT_texture_format_BGRA8888. BUG=skia:5804 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2378713002 Review-Url: https://codereview.chromium.org/2378713002
* GN: take over CommandBuffer botGravatar mtklein2016-09-21
| | | | | | | | | | As you suspected, I see nothing preventing us from building our side of things unconditionally. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2358173002 NOTREECHECKS=true Review-Url: https://codereview.chromium.org/2358173002
* Add ability to pick a different gamut in GPU f16 or sRGB configsGravatar brianosman2016-09-19
| | | | | | | | | | | | | | | | | | | | | | | For now, the only options are sRGB or WideGamutRGB Basically, the color option to the gpu config is now of the form: 8888|srgb[_gamut]|f16[_gamut] color=8888 still implies legacy behavior srgb implies 8-bit gamma-correct rendering (via sRGB format) f16 implies 16-bit gamma-correct rendering (via F16 format) Either of the last two options can then optionally include a gamut specifier, either _srgb or _wide. _srgb selects the (default) sRGB gamut _wide selects the Adobe Wide Gamut RGB gamut, which is nice for testing, in that it's significantly wider than sRGB, so rendering differences are obvious. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2350003003 Review-Url: https://codereview.chromium.org/2350003003
* Cache the inverse matrix on SkColorSpace. Rename xyz() to toXYZ().Gravatar brianosman2016-09-08
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2323003002 Review-Url: https://codereview.chromium.org/2323003002
* Delete SkColorSpace::gammaNamed() from public APIGravatar msarett2016-09-07
| | | | | | | | | Move fGammaNamed to SkColorSpace_Base. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2318663003 Review-Url: https://codereview.chromium.org/2318663003
* Some tests around surface creation and snapshotting with color spaceGravatar brianosman2016-08-30
| | | | | | | | | | | | Verify the rules that we're converging on for surfaces: - For 8888, we only support sRGB-like gamma, or no color space at all. - For F16, we require a color space, with linear gamma. - For all other formats, we do not support color spaces. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2270823002 Review-Url: https://codereview.chromium.org/2270823002
* Add test configs for instanced renderingGravatar csmartdalton2016-07-29
| | | | | | | | | | | | | | | Adds the following configs and enables them on select bots: glinst, glinst4, glinstdit4, glinst16, glinstdit16, esinst, esinst4, esinstdit4 Makes general changes to GrContextOptions, GrCaps, etc. to facilitate this. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2182783004 Review-Url: https://codereview.chromium.org/2182783004
* Fix ParseConfigs_ViaParsing test when skia_angle=1Gravatar brianosman2016-07-27
| | | | | | | | | | | | | | | | The handling of angle-gl changes with SK_ANGLE. We don't have any bots that test this particular combination, but I see it all the time while running DM for other things. Previously considered changing things so that the config parsing results are consistent, regardless of GYP_DEFINES, but this is much simpler (and more consistent with the other code we already have for testing config parsing). BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2183323004 Review-Url: https://codereview.chromium.org/2183323004
* Always supply a color space (sRGB for now) with F16Gravatar brianosman2016-07-26
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2177193004 Review-Url: https://codereview.chromium.org/2177193004
* Add missing includeGravatar brianosman2016-06-16
| | | | | | | | | TBR=egdaniel@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2070953002 Review-Url: https://codereview.chromium.org/2070953002
* Lots of progress on switching to SkColorSpace rather than SkColorProfileTypeGravatar brianosman2016-06-16
| | | | | | | | | | Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld). BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002 Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170 Review-Url: https://codereview.chromium.org/2069173002
* Revert of Lots of progress switching to SkColorSpace rather than ↵Gravatar brianosman2016-06-16
| | | | | | | | | | | | | | | | | | | | | | | | | | SkColorProfileType (patchset #10 id:180001 of https://codereview.chromium.org/2069173002/ ) Reason for revert: Mac crashes in GrUploadPixmapToTexture Original issue's description: > Lots of progress on switching to SkColorSpace rather than SkColorProfileType > > Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld). > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002 > > Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170 TBR=reed@google.com,herb@google.com,msarett@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2072813002
* Lots of progress on switching to SkColorSpace rather than SkColorProfileTypeGravatar brianosman2016-06-16
| | | | | | | | | Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld). BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002 Review-Url: https://codereview.chromium.org/2069173002
* Vulkan config in dmGravatar bsalomon2016-04-11
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1872283003 Review URL: https://codereview.chromium.org/1872283003