| Commit message (Collapse) | Author | Age |
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Some pieces still remain, but the next step looks less mechanical,
so I wanted to land this piece independently.
Bug: skia:
Change-Id: Ie63afcfa08af2f6e4996911fa2225c43441dbfb2
Reviewed-on: https://skia-review.googlesource.com/84120
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: I4219b1d23a647b849ee41fe71b53e1c45edfc3f4
Reviewed-on: https://skia-review.googlesource.com/82241
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: Ic85ee05fe292a36a053ca7a20ccce24a4da4fae2
Reviewed-on: https://skia-review.googlesource.com/70026
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Re-land of: https://skia-review.googlesource.com/36560
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: Idb92f385590749f41328a9aec65b2a93f4775079
Reviewed-on: https://skia-review.googlesource.com/40775
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit 76323bc0615044a5921afef0e19a350f3d04ffe0.
Reason for revert: Breaking NUC bots in threaded gm comparison:
https://chromium-swarm.appspot.com/task?id=382e589753187f10&refresh=10
Original change's description:
> Threaded generation of software paths
>
> All information needed by the thread is captured by the prepare
> callback object, the lambda captures a pointer to that, and does the
> mask render. Once it's done, it signals the semaphore (also owned by the
> callback). The callback defers the semaphore wait even longer (into the
> ASAP upload), so the odds of waiting for the thread are REALLY low.
>
> Also did a bunch of cleanup along the way, and put in some trace markers
> so we can monitor how well this is working.
>
> Traces of a GM that includes GPU and SW path rendering (path-reverse):
>
> Original:
> https://screenshot.googleplex.com/f5BG3901tQg.png
> Threaded, with wait in the callback (notice pre flush callback blocking):
> https://screenshot.googleplex.com/htOSZFE2s04.png
> Current version, with wait deferred to ASAP upload function:
> https://screenshot.googleplex.com/GHjD0U3C34q.png
>
> Bug: skia:
> Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
> Reviewed-on: https://skia-review.googlesource.com/36560
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Icac0918a3771859f671b69ae07ae0fedd3ebb3db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/38560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
Reviewed-on: https://skia-review.googlesource.com/36560
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Change-Id: I395e3387df44cf5370fef6ab73db73228225622f
Reviewed-on: https://skia-review.googlesource.com/23946
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: I84dbd56c17d4856496af4491f340ec560e29c8a6
Reviewed-on: https://skia-review.googlesource.com/23200
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Change-Id: I7e2474129ef2b15899ad2baeb8d18f39d05da98c
Reviewed-on: https://skia-review.googlesource.com/21820
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Certain systems experience a leak in the GL driver associated with
stencil buffers. Attempts to avoid the leak (while still using stencil
buffers) dind't succeed. This patch adds a GrContextOption
fAvoidStencilBuffers. This disables certain path rendering modes, as
well as stencil based masking/clipping.
Bug: 713854
Change-Id: Ifa6c0f2bd5ee395547bda9165d6c79d197ae8b8b
Reviewed-on: https://skia-review.googlesource.com/15253
Commit-Queue: Eric Karl <ericrk@chromium.org>
Reviewed-by: Eric Karl <ericrk@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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It fails at line 336:
REPORTER_ASSERT(reporter, configs[i]->getBackend().equals(expectedConfigs[i].backend));
Change-Id: Iab71162b9d7b5454d200cb373026992eac92adf8
Reviewed-on: https://skia-review.googlesource.com/13406
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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BUG=skia:
Change-Id: I053cce7c05c74860cbace00cd94ea4b96e9a482c
Reviewed-on: https://skia-review.googlesource.com/9889
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
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DOCS_PREVIEW= https://skia.org/?cl=9871
Change-Id: I510473cf91d8bee38d1e33424b1ae7b30dc86968
Reviewed-on: https://skia-review.googlesource.com/9871
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This changes the names of several shorthand names for gpu configs to be prefixed either with "gl" or "gles" and makes the bots only use such configs. It adds some missing named configs.
Change-Id: Iea4e0e2ddafe0ac08e623111a15be7335156957c
Reviewed-on: https://skia-review.googlesource.com/9833
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
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Reland from: https://skia-review.googlesource.com/c/8021/
BUG=skia:
Change-Id: I18985f130587b15fccbc86b76b2bb5c49ba5ba8a
Reviewed-on: https://skia-review.googlesource.com/8136
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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This reverts commit ecaaf6f1c156e5690200322fc2636380c1f63dd8.
Reason for revert: Breaks everything
Original change's description:
> SkColorSpace: remove named API, add gamut API
>
> BUG=skia:
>
> Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
> Reviewed-on: https://skia-review.googlesource.com/8021
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: Ief5a0a4eeabe75a21f7512e23fc15309151066c4
Reviewed-on: https://skia-review.googlesource.com/8127
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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BUG=skia:
Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
Reviewed-on: https://skia-review.googlesource.com/8021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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Matches our naming convention for all other types - factories that
return sk_sp (or any type that intelligently manages its own
lifetime) are named Make.
Previous factories are still around, assuming
SK_SUPPORT_LEGACY_COLOR_SPACE_FACTORIES is defined. Enable that
define for Android, etc.
See also: https://codereview.chromium.org/2442053002/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3822
Change-Id: Iaea9376490736b494e8ffc820831f052bbe1478d
Reviewed-on: https://skia-review.googlesource.com/3822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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The refactoring breaks off A2B0 tag support into a separate
subclass of SkColorSpace_Base, while keeping the current
(besides CLUT) functionality in a XYZTRC subclass.
ICC profile loading is now aware of this and creates the A2B0
subclass when SkColorSpace::NewICC() is called on a profile
in need of the A2B0 functionality.
The LabPCSDemo GM loads a .icc profile containing a LAB PCS and
then runs a Lab->XYZ conversion on an image using it so we can
display it and test out the A2B0 SkColorSpace functionality,
sans a/b/m-curves, as well as the Lab->XYZ conversion code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2389983002
Review-Url: https://codereview.chromium.org/2389983002
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This is an artificially small color space, for testing rendering with
values that fall outside of [0,1]. All of the saturated sRGB colors used
in our tests will end up landing outside of [0,1] in this space, so we can
verify that nothing that crashes, or produces wildly incorrect results.
Of course, many GMs *do* produce wildly incorrect results, but I need
to catalog all of those and start figuring out why.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3532
Change-Id: Idb44ee6250f2d7198e634755cd2b1f3bc8f15412
Reviewed-on: https://skia-review.googlesource.com/3532
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.
This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.
Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).
BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE-Trybot
Review-Url: https://codereview.chromium.org/2381033002
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#6 id:90001 of https://codereview.chromium.org/2381033002/ )
Reason for revert:
Broke bots
Original issue's description:
> Explicit control in tools of ANGLE frontend and backend
>
> Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.
>
> This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.
>
> Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).
>
> BUG=skia:5804
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
>
> Committed: https://skia.googlesource.com/skia/+/50094fb489543655df026be4e4f99e09e57a1f49
TBR=brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:5804
Review-Url: https://codereview.chromium.org/2384483003
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Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.
This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.
Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).
BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
NOTREECHECKS=true
NOTRY=true
NOPRESUBMIT=true
Review-Url: https://codereview.chromium.org/2381033002
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2378163003
Review-Url: https://codereview.chromium.org/2378163003
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SkColorSpace needs to become more versatile, in order to support
profiles that cannot specified with just a "to XYZ D50" matrix.
This a just first step to clean up the public API.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381553002
Review-Url: https://codereview.chromium.org/2381553002
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This makes ES msaa contexts testable on systems where kN32 is compiled as kBGRA due to the fact that render buffers are not always supported for GL_BGRA with GL_EXT_texture_format_BGRA8888.
BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2378713002
Review-Url: https://codereview.chromium.org/2378713002
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As you suspected, I see nothing preventing us from building our side of things unconditionally.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2358173002
NOTREECHECKS=true
Review-Url: https://codereview.chromium.org/2358173002
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For now, the only options are sRGB or WideGamutRGB
Basically, the color option to the gpu config is now of
the form: 8888|srgb[_gamut]|f16[_gamut]
color=8888 still implies legacy behavior
srgb implies 8-bit gamma-correct rendering (via sRGB format)
f16 implies 16-bit gamma-correct rendering (via F16 format)
Either of the last two options can then optionally include
a gamut specifier, either _srgb or _wide.
_srgb selects the (default) sRGB gamut
_wide selects the Adobe Wide Gamut RGB gamut, which is nice
for testing, in that it's significantly wider than sRGB,
so rendering differences are obvious.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2350003003
Review-Url: https://codereview.chromium.org/2350003003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2323003002
Review-Url: https://codereview.chromium.org/2323003002
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Move fGammaNamed to SkColorSpace_Base.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2318663003
Review-Url: https://codereview.chromium.org/2318663003
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Verify the rules that we're converging on for surfaces:
- For 8888, we only support sRGB-like gamma, or no color space at all.
- For F16, we require a color space, with linear gamma.
- For all other formats, we do not support color spaces.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2270823002
Review-Url: https://codereview.chromium.org/2270823002
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Adds the following configs and enables them on select bots:
glinst, glinst4, glinstdit4, glinst16, glinstdit16,
esinst, esinst4, esinstdit4
Makes general changes to GrContextOptions, GrCaps, etc. to facilitate
this.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2182783004
Review-Url: https://codereview.chromium.org/2182783004
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The handling of angle-gl changes with SK_ANGLE. We don't have any bots
that test this particular combination, but I see it all the time while
running DM for other things.
Previously considered changing things so that the config parsing results
are consistent, regardless of GYP_DEFINES, but this is much simpler (and
more consistent with the other code we already have for testing config
parsing).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2183323004
Review-Url: https://codereview.chromium.org/2183323004
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2177193004
Review-Url: https://codereview.chromium.org/2177193004
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TBR=egdaniel@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2070953002
Review-Url: https://codereview.chromium.org/2070953002
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Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
Review-Url: https://codereview.chromium.org/2069173002
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SkColorProfileType (patchset #10 id:180001 of https://codereview.chromium.org/2069173002/ )
Reason for revert:
Mac crashes in GrUploadPixmapToTexture
Original issue's description:
> Lots of progress on switching to SkColorSpace rather than SkColorProfileType
>
> Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
>
> Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
TBR=reed@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2072813002
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Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
Review-Url: https://codereview.chromium.org/2069173002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1872283003
Review URL: https://codereview.chromium.org/1872283003
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Also, remove kNative as a separate context type and instead make it an alias for kGL or kGLES based on OS.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1845923004
Committed: https://skia.googlesource.com/skia/+/2d9c6f81353597aebf5934547e5cba7a872196fb
Review URL: https://codereview.chromium.org/1845923004
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use OpenGL rather than GLES and use them on the X1 bot
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1853103003
Committed: https://skia.googlesource.com/skia/+/74cb44dee50b5db94c1374cbcf0b0a1babd09d89
Review URL: https://codereview.chromium.org/1853103003
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explictly use OpenGL rather than GL… (patchset #3 id:40001 of https://codereview.chromium.org/1853103003/ )
Reason for revert:
causing crashes on win8 bot?
Original issue's description:
> Add predfined configs for msaa4, nvpr4, nvpr4dit, and srgb that explictly use OpenGL rather than GLES and use them on the X1 bot
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1853103003
>
> Committed: https://skia.googlesource.com/skia/+/74cb44dee50b5db94c1374cbcf0b0a1babd09d89
TBR=egdaniel@google.com,jvanverth@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1857233002
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use OpenGL rather than GLES and use them on the X1 bot
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1853103003
Review URL: https://codereview.chromium.org/1853103003
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Review URL: https://codereview.chromium.org/1857923002
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We can always add it back if we need it in the future.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1852713002
Review URL: https://codereview.chromium.org/1852713002
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id:60001 of https://codereview.chromium.org/1845923004/ )
Reason for revert:
Many GM images unexpectedly changed with this CL.
Original issue's description:
> Rename enums in GrContextFactory to remove "GL"
>
> Also, remove kNative as a separate context type and instead make it an alias for kGL or kGLES based on OS.
>
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1845923004
>
> Committed: https://skia.googlesource.com/skia/+/2d9c6f81353597aebf5934547e5cba7a872196fb
TBR=egdaniel@google.com,jvanverth@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
Review URL: https://codereview.chromium.org/1856703002
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Also, remove kNative as a separate context type and instead make it an alias for kGL or kGLES based on OS.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1845923004
Review URL: https://codereview.chromium.org/1845923004
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1815823002
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
Committed: https://skia.googlesource.com/skia/+/fe3456cb006110d045b26ff3f8681b893a757b58
Review URL: https://codereview.chromium.org/1815823002
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skgputest module (patchset #13 id:240001 of https://codereview.chromium.org/1815823002/ )
Reason for revert:
red bots
Original issue's description:
> Move SkGLContext and some GrGLInterface implementations to skgputest module
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1815823002
> CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/fe3456cb006110d045b26ff3f8681b893a757b58
TBR=jvanverth@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1845473004
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1815823002
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
Review URL: https://codereview.chromium.org/1815823002
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